Monthly Archives: October 2014

Would You Like to Know More? 1.02 X-Men:Days of Future Past


Episode 2 of Would You Like to Know More is now up!  This time, we talk about X-Men-Days of Future Past.  We’ll talk about this influential comic including its cartoon and movie adaptation.  We’ll talk about what the comic meant to X-Men and the characters involved in this storyline.  At the end of the episode, we’ll also talk about which X-Men characters should be in the next X-Men movie that haven’t been seen yet.

Special guests for this episode are Matthew Jones, Jared Barton, Paydon Wilson, and Maxwell Fallone.

SPOILERS: For X-Men Days of Future Past, the comic, the cartoon episode and the movie.

I would like to apologize for the audio quality in this episode.  The audio recording equipment was not functioning properly at the time of the recording.  The audio has been fixed for the upcoming episodes.


A Lookback at Give Yourself Goosebumps

The Goosebumps books are one of the most popular things 90’s kids talk about.  There are a lot of funny and great reviews on the internet analyzing and critically reviewing this horror series for kids.  But one thing I noticed is that though people may talk about the books and its rather awfully made tv-series, few consider the Choose Your Own Adventure-style series, Give Yourself Goosebumps.

I actually prefer GYG over the original series mainly because they were just so fun to read.  Reading them was almost like playing a video game as you want to achieve 100% completion even though it wasn’t necessary.

I’ve always associated GYG loosely with October.   Not just because of the scary aspect but every October, my local public library would have a used book sale.   I liked to look through the filled-to-the-brim bookshelves and smell that nice old, book scent.  The book sale was always partially outside though underneath these big tents that sheltered the books.  As such, you had to wear a jacket and try to stay warm despite the cool temperature.  It was at these books sales when I was introduced to GYG.

I’m not one to usually collect things save bowties, vests, and other dress clothes, but the GYG was an exception to this.  Every time I would go to the book sale, I would buy all the GYG books I didn’t have even if they were below my age range.  They were that entertaining.

The first book in the was what convinced me to try out the series. I mean come on, how awesome does that cover look?? Also, this book was hard as hell. Image from

Anyone who has read a Choose Your Own Adventure book will instantly be familiar with a GYG book.  You have a series of choices to make as you progress through the story.  Some decisions will take you through different plots while others can spell doom for you.  Your decisions have a crucial impact on the story and can determine if you come out okay or not.

GYG takes that concept and plays with it.  Most of the endings can lead to your death, even if it’s not explicitly stated, or lead you trapped in some horrible situation.  There are only a few “good” endings and even then these can be not that pleasant (in true Goosebumps fashion).

The GYG books usually have two main plots that are determined fairly early on.  I find myself favoring one of these plots over another though this could be due to selective bias.  You can’t really blame me though, right?  After going through one plot and learning about your protagonists and antagonists, you have to retread old ground and relearn the characters again as they are different a second time through.  It irks me but hey, that’s a choose-your-own-adventure format for you.  I would say the books that do this the most for me are Creepy Creations of Professor Shock, Your Plant Food, and Shop Til You Drop…Dead!  Creepy Creations needs a special mention because of its weird, mirror universe storyline.  You’re basically transported to a mirror world, like Carrol’s Through the Looking Glass, and you have to survive the world using backwards logic, it’s pretty great.

One thing GYG does, particularly later in the series, is incorporating items into your quest.  You had to keep track of your items along the way and know when to use them in certain situations.  Most of the time, you’ll use the wrong item but when you use it right man does that feel good.  This use of items I believe first appears in one of my favorite GYG, Shop Til You Drop…Dead!  It actually ties into why I like one plot over the other.  In one of the plots, you have to survive the different floors of the mall and find an item associated with that floor.  It’s really fun and you even had to go to certain floors first to find an item that will help you survive on a completely different floor.

The problem with the items is that the reader can cheat and pretend they have a certain item in order for them to succeed when they would otherwise fail.  It’s not like the author or book is going to call you out on it.

That was my thought until I read Trick or…Trapped! (one of the last books in the series) where it straight up calls the reader out for cheating.  I can’t remember what it was, but during the final scene of the game, you are asked to do a task and asked if you have this item or not to complete it.  The twist is that the item doesn’t actually exist!  When I read the choice I was quite confused because I hadn’t recalled coming across that item before and I was wondering how I missed it.  Curious, I turned to the item’s page number and was amused to see that the book called you out for cheating and your character died from the monster.

Truth be told, it would be a definite stretch to say that all of the books are good.  They are, at most, passable.  The books I mentioned in this article are the ones you should go for if for whatever reason you wanted to read them.

Actually, the final book I want to talk about is probably the most infamous one, Into the Jaws of Doom.  This book is thick relative to the other books.  It was the first special edition book in the series.  I have to say, when I first bought it, I immediately realized this was a special one.  Not just its size but how it boasted there was only one good ending in the entire story.  The book was straight up challenging the reader to beat it.  It even had a special warning about the nature of this book and how you need to keep track of your inventory as well as a pair of dice on hand.  And let me tell you, this book was hard.  Everything you knew about GYG and its stakes rose two levels.  The trickiest part was keeping track of your items and knowing when to use them.  Some of the items were totally useless as well.  The science museum setting was an excellent place for crazy things to happen.  Probably the worse foe in that book was the “Visible Man,” that guy was nuts.  There’s just no other book like it in the entire GYG series including the other Special Editions as well.

Unfortunately, I haven’t read all of the books in the series, particularly those in the Special Editions, but hey, the library book sale is this week, with any luck, maybe I’ll find a new book and give myself some goosebumps.

Would You Like to Know More? 1.01-Godzilla


First episode of Would You Like to Know More?  where my guests and I talk about Godzilla!

In this episode we will discuss how we got into Godzilla, our favorite monsters, our favorite fights, and more!  We will also talk about the most recent Godzilla movie (2014) and whether or not it is a true Godzilla film.  Finally, we will recommend three Godzilla films for fans who are interested in getting into Godzilla.

This weeks guests are Hannah Holloway ( and ), Alex Alcanter (, and Samuel Lamb.

SPOILERS: for Godzilla (2014) and other Godzilla films mainly Godzilla (1954), Godzilla vs. King Ghidorah, Godzilla vs. Destoroyah, and Godzilla 2000.

Some swearing used in this week’s episode.

Play it Again: Resident Evil 4

Easily in my top ten favorite video games list is the much praised Resident Evil 4.  By all accounts, this is a game that I should not like or be interested in at all.  A Horror, FPS game is definitely a far cry from my usual Pokemanz, Phoenix Wright, Professor Layton, and general platforming.

But I love the hell out of this game.  In fact, it’s one of the few games that I regularly play and beat several times (at least five on my last count).  I always get the hunger to play this game every time Autumn rolls around.  I just want to curl up in a blanket and play it until the cows come home.

The first time I tried out this game was at a friend’s house when I was in high school.  My friend turned off the lights and forced the wiimote and the nunchuck into my hands and had me play the first level.  Holy crap that was scary for me, especially the village scene when you’re fighting all the villagers and mother-freaking Dr. Salvador.  My hand shook as I tried desperately to hit my raging opponents.

It wasn’t until college that I truly got to play this game.  My roommate let me play it with his Gamecube.  It was hard at first for me to get into it but once I did I was hooked.  I had to play it and I had to beat it.

One of the things I like about RE4 is the low-reliance of jump scares, something that I’m terrified of both in horror movies and in real life (via thunderstorms or worse, balloons).  RE4 was nonetheless scary for me as its great atmosphere is perfect for spooking you.  Though I never played any of the other Resident Evil games (save 1 briefly but I didn’t like it), I’ve come to learn over the years that RE4 changed the RE format for better or for worse.  The camera over the shoulder was a great change (main reason why I couldn’t play the first one) but the shift towards a more action format was another.  Anyways, this action-oriented format I know many people complained about as it made the games less scary but I respectively disagree.  For a person who never played horror games before, RE4 can still be scary as you panicky waste your bullets and try desperately to survive despite your stupidity.

Here are some of the key scenes that scared the crap out of me for my first play through:

-The first time you arrive at the village (especially Dr. Salvador AKA the Chainsaw Guy)

-The first time a parasite explodes through a person’s head

-El Gigante

-Those fucking dogs both at the Church but especially in the Maze

-The cabin scene when the villagers surround you and Luis a la Night of the Living Dead style

-The Garrador (the blind guys with Wolverine-like claws)

-The Invisible Novistadors (this was especially scary as you panic from all the different sounds in the cramp underground sewers)

-Salazar’s Right Hand Man (ah man screw this guy!)

-It (especially in that weird compartment area)

-Oven man (one of the rare but very well executed jump scares)

It’s hard to rank all these scary moments but there are definitely two moments that easily top the list.  The second scariest thing in RE4 is when you’re playing as Ashley and you’re trying to get back to Leon.  Holy fuck.  That Ashley scene is what a lot of modern horror games do for their entire game.  You have no ability to take down these guys, you’re only hope is to run away and try to live.  That scene is especially bad thanks to the low lighting and the great use of sound effects.  I should mention that this scene works well as you play as kick ass Leon throughout the entire game and suddenly you’re playing as Ashley.  The degree of helplessness is incredibly high here.

First place though has to be the Regenerators.  Fuck.  These.  Guys.  They are scary as hell.  I still get creeped out by them.  Every time I see one I get the chills running down my spine.  The way they walk, the way they just won’t die, but especially the way they sound.  It’s especially bad when you’re running in the freezer-area trying to find that special sniper scope.  Ah Jesus I get worked up just thinking about them.

So why do I keep playing it?

I think the best answer to this question can be summed up with one character.

The Merchant.

God, I love the hell out of this guy, what’s his story????  Why does he have so many guns???  How is he able to teleport so quickly and survive all the infected villagers???  His funny but slightly cynical nature is so great that you can not love him.  I always look forward to seeing him.  He is my savior, he is my backup and he’s one of the few characters who won’t kill you so that’s nice.

You might think I’m joking, and I kind of am, but the Merchant is part of an overall world that is built just right.  I like going into the world of RE4 and trying to find all the easter eggs, the hidden treasures, and the precious ammo.  The game works quite well as you didn’t have to play any of the previous games.  True, you might have the bonus of getting all the references and understanding the minor character’s motivations but that’s more of an afterthought.

The second thing that pulls me back in is that its perfect difficulty level.  I still die every time I play it despite the number of times I beat the game.  Professional Mode, however, really straightened me up and made me into a hardcore player.  I would rely on the headshots and knife stabs so much that when I went back and played Normal mode again, I would be overflowing with ammo and health packs.  Even so, the game can still be difficult for me and that’s why it’s still fun for me.

I may no longer be as scared of the game as I once was, but I can still enjoy its gameplay and its story.  Long shot this may be but if I ever get a magic lamp, I would wish to forget all my memories of RE4 so I could have the pleasure of playing it all over again.  It’s that good.


On a side note…Mary pointed this out to me one time but the guy who says “Resident Evil 4” on the title screen sounds just like Muscle Man from Regular Show.  Yeah, doesn’t it??  I crack a smile every time I hear it now.  I can imagine Muscle Man going up to Mordecai and Rigby and saying

“Yo dudes!  Check out this sweeeet game here!  It’s like the best game ever!”

“Oh yeah?  What’s it called?”

“It’s called,” dramatic close up of Muscle Man’s face in shadow, “Resident…Evil…FOOOOOUR!”

And then they get sucked into the game and have to win it in order to escape it…because that’s Regular Show.

Would You Like to Know More

Would You Like to Know More podcast premieres next week!

Hello again!  It is my pleasure to announce that next Wednesday (October 22nd) will be the premiere of my podcast Would You Like to Know More!

As mentioned last week, this is a podcast dedicated to solve all things nerdy.  For each episode, we will talk about a certain nerdy topic and talk about why we like it so much and how interested people can get into the said topic.  Every episode will have a different set of guests who are fans of the topic at hand.  This is to ensure that each episode will be deep and engaging and not limited to casual fans who have a passing interest in the topic.

There are five episodes total.  Episode 1 will be on the Big G himself, Godzilla!

In this episode, we will cover a variety of questions such as who’s our favorite monster, our favorite fight, and more!  We will also weigh in and discuss if the most recent Godzilla movie (2014) is an actual Godzilla film.

Not only that, if you are interested in Godzilla but don’t know where to begin, we will tell what three films you should watch first!

So stop by and check us out!  We will go for five weeks straight with one new episode every week!  Hope to see you soon!

The Seven Deadly Sins Riddle Challenge

Here in the U.S.A. your 21st birthday is probably the most hyped, most exciting birthday you could ever have.  There are two main reasons why, you are now legal to both drink alcohol and gamble.  It’s funny to think that society has such a weird fascination with this topic but that’s for another issue.

Anyway, I’ve noticed while I was growing up that the person who turned 21 almost always celebrated joyously. They may host parties, walk to the nearest bars, or simply buy their first six-pack, crack open a beer, and watch Whose Line is it Anyway?  It definitely had a sense of “this is my day and I’m going to celebrate!”

But what if we turned the concept around?

No longer about me but you instead?

Such as was my mentality when I turned 21 several years back.   It’s nice to have friends.  And I wanted to celebrate that friendship.  To celebrate who we are as I turned 21.  I wanted to do something that wasn’t just for me but for them as well.


When I was a kid, I loved treasure hunts.  Hardy Boys, the Three Investigators, and other quizzical romps were sources of entertainment for young Andy.  My sister would even write riddles for me and I would have to find where these riddles would take me.  Each riddle would lead to the next riddle and so forth.

It’s probably why the Riddler is one of my favorite Batman villains.  You can take your pick but I loved both the 1960s campy Riddler and the more refined Riddler from Batman, the Animated Series.  Especially when they’re wearing a slick green suit with a purple tie.  I definitely embodied the man as I was growing up whether it be tons of logic puzzles and riddles or making up my own questions as well.  However, I never had a chance of test these riddles on people.


This changed when I decided to use them for my 21st birthday.  I would invite my closest friends to a private party at the local brewery in celebration for my 21st.  I still remember it clearly.  As everyone settled down for their freshly delivered dinners, I cleared my throat and stood up to thank everyone for coming to the party.  I felt my heart pound hard against my chest as I stuttered through my opening speech.  I then said “But there is another reason why you are here tonight.”

They shifted on their chairs as they wondered what I was talking about.

I then said, “you’re here, because I made a Riddle Challenge for you.”

Arched eyebrows, a gasp, someone oohed, it was the perfect reaction.

After laying down the rules, I said, “But every good Riddle Challenge should have a theme behind it, otherwise, what’s the point?  I decided on the Seven Deadly Sins as my theme after much thinking.  In my mind, it makes perfect sense, October is a good time to have a dark theme after all.  Seven riddles was also the perfect amount of riddles to come up with and for the participants to solve.”

After the reveal, I reached inside my back pocket and pulled out the first riddle, Wrath, and read it out loud for all to hear.  Afterwards, we drank, we ate, and we celebrated.  The Seven Deadly Sins Challenge then began.

I wish I could say that it went off without a hitch but that wasn’t the case.  Admittedly, some of my riddles weren’t as well thought out as others so it confused some of the participants.

Nonetheless, I was particularly proud of two riddles that I came up with.

The first one I liked was Lust.  It went:


Now I can hear the screams
of agony. Now I have come
where a great wailing beats upon me.

I reached a place mute of all light,
which bellows as the sea in tempest
tossed by conflicting winds.

The hellish squall, which never rests,
sweeps spirits in its headlong rush,
tormenting, whirls and strikes them.

Caught in that path of violence,
they shriek, weep, and lament.
Then how they curse the power of God!
Dante’s Inferno, Canto V, 25-36




I’ll give you a moment if you like to think this one through.


Stuck?  No worries, the answer is a book about hurricanes!  The larger number represents the call number at the local public library while the smaller number represents the page number (for the curious, the page number talked about Hurricane Andrew and Andrew is my first name).  The participants would open the book and find the next riddle in the book and then go on to the next step.

The second riddle I came up with wasn’t even a riddle at all!  It was more of a challenge.  After the participants met up with me at one of the riddle locations, I told them that they had to participate in the Sloth Challenge.

I gave them all envelopes to open.  They had to open those envelopes at 7 pm.  In the envelope was a set of directions.  The directions took the participant to a large, wetland park that was located outside of town.  They had to walk at least two miles down a path to a lone shack.  In the shack was a code that I had placed there earlier.  They had to text me that code and then they could go on to the next riddle.

The catch is that I would only accept the first seven responses (out of ten).  If you were one of the last three you were out.  I liked this one because you had to choose to either go to the park (when it was dark) or go there when it was light.  You also had to outrace the other participants so that’s a fun concept.  It also made sense considering the code was “I am not slothful.”

Despite the Riddle Challenge’s shortcomings I still had a lot of fun with it.  And apparently so did my friends!  They wanted me to make another one for them.  Initially, I was hesitant, but after some encouragement I eventually gave in.  I realized for this Riddle Challenge that I couldn’t do the same thing all over again, it had to be new and different.

And I had figured it out…