Last month saw the release of my (at this time) final Monotype Article, “Best Pokemon Games for a Dragon-Type Run.” Now, all 18 Pokemon Types and every main line game (as of this post) have Monotype articles! I wrote these articles whenever I could and it took me several years to complete.
These articles have been amazing for my blog and I frequently get compliments and referrals to them. I appreciate all of you for your love, your corrections, and your input! Now that I’m done writing the articles (besides small corrections here and there), I’m ready to move on to other projects. My question to you all is what other type of analyses or articles would you like me to do for Pokemon? I’m already looking into Monolocke Runs, which has been interesting and more complicated than I thought it would be but I’m up for other ideas as well. You all know I put a lot of love and effort into them so rest assured if there’s an idea that I like I will give it my all.
Anyway, thank you everyone for reading and contributing to this blog. I love you all very much and fingers crossed for a Diamond and Pearl remakes! Lord knows those games could go for an ORAS-like adrenaline shot for Monotype Runs.
Hello everyone! I just launched a new podcast called “Fossil Bonanza” which focuses on amazing fossil sites from around the world. The first two episodes are already out and there will be 8 episodes in total that will be released every two weeks. If you’re interested in fossils or just science in general you should check it out!
Hello everyone! I’ve been inactive on this blog for awhile but I want to stress that I’m still here and I see you all!
First, thank you for continuing to visit my site all these years! I appreciate that my Monotype Run articles still get use all this time.
Second, thank you for those who give me corrections to my articles. There are TONS of research that goes in them and inevitably things fall through the cracks. I try to keep them as accurate as I can and contributions like these go a long way.
Third, I’m planning on Pokemon Scarlet and Violet Monotype Run analysis! I have to say, I’m actually more excited about these games than I was for Sword and Shield. I’m ESPECIALLY excited for the open world aspect of these games. I believe Monotype Runs are going to explode in popularity as gyms are no longer required to go in a certain order. Although the work load will be daunting, I think it’s going to be fun figuring out the best strategies when determining your Monotype Teams.
Fourth, at this time, I do NOT plan on releasing an analysis on Pokemon BDSP and Arceus. For BDSP, they were straight up remakes of the old games and do not seem to have any variation (although I could be totally wrong here). At best, I’ll probably go back and update the old Diamond/Pearl/Platinum article to include BDSP but as it stands, what I currently have is good enough. Arceus is trickier as although I love love love the game, I don’t think Monotype Runs are a good fit for it given its exploratory/catching focused gameplay. But! If you think otherwise let me know.
Lastly, for the longest time I wanted an interactive webpage for people to select Monotype Runs. At this time I have nothing planned but if you have any thoughts or suggestions how I can achieve this goal I’m all ears.
As I write this article, Battlebots is currently airing its third season on Discovery Channel making it the fifth season since its revival started on ABC in 2015. I predicted Battlebots move to Discovery would fit better for its audience and I was right! Discovery has been doing an amazing job lately with Battlebots that I think should be praised for! Even so, there is still room of improvement so here are four things I like and four things that Discovery should do for Battlebots!
Like: Determining which bots make it to the tournament I know I’m saying this when we’re already three seasons in but I really like the regular season (or “Fight Night” as they call it) of Battlebots. ABC and Comedy Central did NOT have these fights and it makes it hard to root for a Battlebot who may get knocked out early. Having a Battlebot fight four fights (or three for this 2020 season) before the tournament gives them a chance to shine even if they may not make it to the bracket. It also gives us a great idea who the big dogs are this season. I also LOVE how Discovery gives the builders a chance for glory via the Desperado Tournament, or in some cases a mini rumble. THOSE…are excellent! It gives us an extra flavor on who should be seeded and who shouldn’t.
I also like how, particularly in this latest, 2020 season, Battlebots has been pitting robots with a similar win record against each other. A 1-0 bot will fight a 1-0 bot while a 0-1 bot will fight a 0-1 bot and so forth. That really shows who are the best bots and gives us a GREAT idea who to look out for! I’m really excited what Discovery has planned for our good but not great bots and determining how they will be ranked. Here’s hoping for more rumbles!
Improvement: Less pre-match fluff, more battles I’ve been saying this since ABC but it’s especially important now given the massive roster we have this season (62 robots!!). There is a lot of time before each match spent on bot entrance, setting up the bot, discussing strategies, pressing the button, waiting, and then finally beginning the match. We don’t need that. Save that for the tournament and the main event!
I would say the only thing I would like to have pre-match is the team’s strategy for the match but that should be it. It’s also important because you could get easily disappointment if a hyped match is boring. If you cut down on the time spent here, you could squeeze in one more match into the episode. And we all love to see robots fight each other!!
Like: Low tier robots are given a second chancethe following season Many robots that have an especially poor or just uneventful season usually don’t come back the following season and that’s totally fine in my book. It gives us a chance for new robots to come in and get a chance to shine without overcrowding the field!
HOWEVER, I like it that Battlebots gives some robots a chance to redeem themselves and it has paid off magnificently. Most prominent was 2019’s Deathroll and, so far, this season’s Kraken. Kenny and Chris have both been commenting this season that there are a lot of rookie robots in previous years that take a step up and I really like that! They understand what works and what doesn’t and now that they have a feel for the field; they can really shine a second time! We’ve seen this in numerous teams like Mad Catter, Uppercut, and recently Valkyrie getting some amazing KO’s! I think that’s amazing.
Improvement: Give “control” more weight in a judges’ decision The current judges scorecard is 5 for Damage, 3 for Control, and 3 for Aggression with the points split between the two bots. Unfortunately, I think this gives it a disadvantage to lift, grip, and flip bots who rely on arena hazards and out-of-arena KOs for a win. There’s a reason why vertical-disk spinners are a very common design for Battlebots because it’s an effective weapon that can give those damage points. However, if Battlebots really wants those bot varieties they should strengthen that “Control” decision (like 4 for Damage, 4 for Control, and 3 for Aggression) and I think that could make a big difference in fights and give a lift to bots like DUCK! who rely on their lifting arm to push the bots around. Hydra vs. Witch Doctor is a good example because even though Hydra kept flipping Witch Doctor in the air, WD kept coming right back and was not phased at all by the fall damage.
Like: Battlebots taking COVID seriously I was really worried that Discovery would cancel Battlebots this year due to COVID. But I was really surprised that they went through with it! Watching the first episode this season was just so strange but at the same time reassuring for the new set up. Like the plexiglass between Chris and Kenny, the after-match interviews done at a safe distance, and the warehouse where the teams are all spread out from each other. I also like how the teams make up the audience and given how many teams are participating this year they do a decent job filling in for the crowd! It’s also really insightful when the camera cuts to the teams after a controversial decision. Makes me feel validated when I feel like the match went the wrong way!
And supposedly no one got sick during the whole process! That’s pretty amazing. Way to go Battlebots and Discovery for making the season safe but still entertaining! My hats off to you!
Improvement: Give me that technical good stuff I grew up watching Mythbusters and I know whenever they brought up a STEM lesson they kept it simple enough for the public to understand but still interesting. I would love to see more scenes of the builders going through their robot and talking about what they upgraded, how they fared in the fight, and so forth. I find it really fascinating. Like the bit this season on Ribbot having that cool remote control?? That was excellent! And Chomp’s crazy ass mechanical ingenuity?? Give me more of that!
Dare I say that if we followed a builder and went through their process of building a combat robot it may get other people involved knowing how they can build their robot which leads me to…
Like: Team Diversity Admittedly, this can be also seen as a “necessary improvement” but I like how Battlebots is really trying to expand the diversity in their teams whether its their age, gender identity, or nationality. People bring different ideas to the table! They can also be fantastic role models for other would-be engineers! It looks like COVID may have hampered this season’s International teams, so I’m hoping the next season will bring in more non-American teams.
Granted, this still has a way to go before we seem some improvement but this season’s Malice, Pain Train, and Sporkinok are great examples of things to come for Battlebots.
Improvement: Release the best matches on YouTube The one thing that ABC is kicking Discovery’s ass in was their social media because they released a LOT of great fights from those two seasons on YouTube! I dare say that Minotaur is now a famous bot because of all those millions of views it garnered online. Discovery…WHY AREN’T YOU DOING THAT TOO?? Seriously. I know Battlebots has the “Basement Tapes” or whatever for unaired matches but we want the GOOD STUFF.
I seriously think they could get a crap ton of views from the recent Rotator vs. Valkyrie and Uppercut vs. Sawblaze fights. Those are PRIME examples of Battlebots at its peak! A very evenly, exciting match and an explosive, one-sided fight is GOLD for those internet views. Releasing these videos online will not only spread the word about Battlebots but also get new people interested and excited to join in and try out robot fighting!
What do you think? Do you have things you like or things that could be improved on? Let me know! GO MALICE!!
In this episode, we review Teen Titans, Season 5, episodes “For Real,” “Snowblind,” and “Kole.” We talk about the Titans East getting a moment to shine, the inconsistent rules of DC nuclear radiation, and Dr. Light finally getting a chance to shine.
I think a lot of us growing up wanted a full team of unique Dragons in Pokemon because Dragon Pokemon are awesome! But Dragon Pokemon usually appear very late in the games and when they do you can only select a few of them. But with the recent games, that Farfetch’d dream is now a reality! The Dragon type is one of the hardest types to do a good Monotype Run but believe it or not there are a select few games that you can choose from. Tally ho!
Only Pokémon of a certain type may be caught and trained.
You must catch the first Pokémon available of that type if your starter does not match that type (you’ll then have to discard that starter).
You may train a Pokémon that evolves to said type as long as you do it ASAP.
No out-of-game-trading allowed.
Mega Pokémon count as long as you Mega Evolve them as soon as they appear on the battlefield.
Only Pokémon caught before Elite Four are counted.
Best Games for a Dragon Run The hardest part about doing a Dragon Run are their late availability and ESPECIALLY their exposure to weaknesses. As such, without a doubt, the best games for a Dragon run are Sword and Shield. Once you get into the Wild Area go to this den and throw in a Wishing Piece if it hasn’t spawned yet. This is probably the most frustrating part of this run as you may spend a good amount of time getting the likes of Noibat, Trapinch and Axew. But after that it gets much easier. You’ll slowly capture other Dragon Pokemon and by the end of the game you can get a Duraludon who takes care of all three of your weaknesses! Trust me, it’s really great. I would also consider UltraSun/UltraMoon and even though your Noibat comes right after the first trial, you’re pretty set from then on (a Bagon comes right afterwards). You get a nice variety of Dragon Pokemon and sure you are exposed to your weaknesses but you’ll have a strong team to handle it for the most part. Finally, XY would be the other games I recommend as you get a splendid variety of rare Dragon Pokemon like Tyrantrum and Hydreigon. Dragalge (Y) and Charizard-X are version exclusives though so you can’t get both naturally which is a big shame. Regardless of the version your first Pokemon is still after the first gym.
Worst Games for a Dragon Run God, there’s a lot of bad games here. Seriously, Dragons just have a horrible time for a Monotype Run. I can be forgiving for low diversity (they are super strong after all) but man that late appearance is just killer. The worst game is probably Crystal as you can only catch a Dratini when you have seven badges. And don’t forget that Dratini evolves late and Johto is not a good place for grinding. Absolutely terrible. It’s only slightly worse than Gold and Silver which you need 2100 coins in the game corner to get your Dratini and by then what’s the point???? That doesn’t sound fun to me. Kanto games are in the same boat with just Dragonite but at least for there you can catch one after the fourth gym or so. Similarly, Diamond and Pearl are straight up awful as your first (and basically only) Pokemon is a Gible after the sixth gym. Platinum is better because you can get one after the second gym but it’s still bad. Yeah…just stick to Gen 6 and on and even then be picky.
Dragon Teams in Pokemon Games
Red, Blue, Yellow, and FireRed, LeafGreen Ideal Team: Dragonite First Pokémon: Dratini via Safari Zone Covers weaknesses? No, Ice and Dragon not covered
Gold, Silver, Crystal, HeartGold, SoulSilver Ideal Team: Dragonite First Pokémon: Dratini via Dragon Den after the eighth gym or bought at the Goldenrod Game Corner after the second gym. Via Pokewalker in Blue Lake at 5000+ steps. Covers Weaknesses? No
Ruby, Sapphire, Emerald, and OmegaRuby, AlphaSapphire Ideal Team: Salamence, Flygon/Garchomp (ORAS), Mega Sceptile (ORAS), Dragalge (OR), Lati@s (ORAS), Hydreigon (ORAS) Optional: Altaria, Druddigon (ORAS), Haxorus (ORAS), Rayquaza (Emerald) First Pokémon: Besides Teecko in ORAS, you can catch a Swablu in Route 114 after the third gym Covers Weaknesses? No, Ice is not neutralized and, unless you have a Mega Altaria, Dragon is not neutralized.
Diamond, Pearl, Platinum Ideal Team: Garchomp, Dialga (Diamond)/Palkia (Pearl)/Giratina (Platinum), Altaria (Platinum) First Pokémon: Gible in Wayward Cave. In Diamond and Pearl you need strength which is after the 6th gym. In Platinum, strength is not required and you can catch one after the second gym. Covers Weaknesses? Only in Diamond thanks to Dialga but in the other two versions, Pearl has a Dragon weakness and Platinum has both a Dragon and Ice weakness
Black, White, B2W2 BW Ideal Team: Haxorus, Druddigon, Hydreigon, Zekrom (W)/Reshiram (B) First Pokémon: Axew, via Mistralton Cave, after the sixth gym Cover weaknesses? No, neither version neutralizes Dragon moves. Pokemon White has an additional weakness to Ice.
B2W2Ideal Team: Flygon, Haxorus, Altaria, Druddigon, Hydreigon First Pokémon: Trapinch via Desert Resort after third gym Cover weaknesses? No, watch out for Ice and Dragon attacks
XY Ideal Team: Goodra, Dragonite, Mega Charizard X (X)/Dragalge (Y), Tyrantrum, Garchomp, Hydreigon Optional: Flygon, Noivern, Haxorus, Salamence, Altaria, Druddigon First Pokémon: Axew via Connecting Cave after the first gym or Charmander in Lumiose City after the first gym for Pokémon X. Weaknesses Covered? No, X is weak to Dragon. Y is weak to Dragon and Ice.
Sun, Moon, and USUM SM Ideal Team: Komomo-o, Garchomp, Exeggutor, Drampa (Moon)/Turtonator (Sun), Salamence, Hydreigon (scan) Optional: Flygon, Haxorus (scan), Goodra First Pokémon: Bagon via Route 3 (south of the bridge), shortly before the Melemele Grand Trial Cover weaknesses? Pokemon Sun is weak to just Dragon moves. Pokemon Moon is weak to Dragon, Ice, and Fairy moves.
USUM Ideal Team: Tyrantrum (US)/Dragalge (UM), Komomo-o, Garchomp, Exeggutor, Drampa (UM)/Turtonator (US), Salamence/Noivern Optional: Flygon, Haxorus (scan), Goodra First Pokémon: Noibat in Verdant Cavern after the first trial is completed. Cover weaknesses? Pokemon Ultra Sun is weak to just Dragon moves. Pokemon Ultra Moon is weak to Dragon and Ice moves.
Sword and Shield Ideal Team: Flygon, Dracovish, Turtonator (Sword)/Haxorus, Kommo-o (Sword)/Drampa (Shield), Duraludon, Dragapult Optional: Goodra (Shield), Flapple (Sword)/Appletun (Shield), Dracozolt, Hydreigon (Sword) First Pokémon: In Rolling Fields, you can always find Dragon Pokemon by Max Raids at Den 37/64. These include Noibat, Trapinch, Axew, Jangmo-o (Sword), Goomy (Shield) and sometimes Applin and Dreepy. Weaknesses Covered? Yes, thanks to Duraludon who’s unfortunately catchable near the end of the game.
MVP (Most Valuable Pokemon)
Duraludon Avid readers of my articles may raise an eyebrow to this but Dragons are a special type so they deserve special circumstances. Despite only appearing in TWO GAMES so far, Duraludon is the must have for your team. Dragon teams consistently fail in covering all their weaknesses (especially to other Dragons) but having Duraludon on your team takes care of all three at once! And it’s great! Just carrying a STAB Steel and Dragon move can do some quality damage against Fairy, Dragon, and Ice types. Duraludon is also powerful so this is a great Pokemon to have on your team. Obviously, Duraludon has only appeared in two games so far, Sword and Shield, and even then it appears near the end of those games which stink. Regardless, as more and more Pokemon games continue to be release you can bet that if you can catch a Duraludon then you have taken a big step forward in making a fantastic Dragon team. Available in: Sword and Shield
Turtonator and Mega Charizard-X Despite Western Dragons traditionally known to be fire-breathers, there’s very few true Dragon/Fire Pokemon. And you honestly going to need these guys in order to combat your dreaded Ice and Fairy weaknesses. Obviously, Charizard-X is pretty uncommon and can only be acquired so far in Let’s Go and X whereas Turtonator has a status as a version-exclusive creature (with its counterpart being Drampa). So their rarity is a bit upsetting. Still, getting that Charmander in X makes it one of the earliest Dragon Pokemon you can catch for your Dragon teams even though its technically not a Dragon…If you can, teach these Pokemon some Fairy-counter moves (like Steel Wing or Flash Cannon) as although Fire resists Fairy moves, it’s not super effective against them. Available in: Charizard-X in X and Let’s Go, Turtonator in Sun, UltraSun, and Sword
In this episode, we begin our review of Teen Titans, Season 5. We look at “Homecoming” Parts 1 and 2 and “Trust.” We talk about how much Mento sucks, how Robin dropped the ball, and Beast Boy never telling anyone his actual name.
Despite (or perhaps because of) being introduced late in the Pokemon series, the Fairy Type is amazing for a Monotype Run. Simply put, a Monotype Run is a self-imposed challenge where you only catch and train a certain type of Pokemon, sort of like being a mobile Gym Leader! Many Pokemon like Gardevoir, Marill, and Mr. Mime gained a Fairy typing which combined with newly introduced Pokemon gave players a suite of Pokemon to choose from. Fairy also had only two weaknesses, Poison and Steel, which are actually pretty easy to counter. Only one game in the main series, Shield, fails to counter both weaknesses which is honestly very shocking. So for the purposes of this article, I’m throwing in the Let’s Go games to give me something to bag on and let’s find out which games are the best and worst for a Fairy team and which Pokemon you should look out for!
A type must be selected before starting the game. Upon playing the game the player must make all attempts to capture a Pokémon of that type as soon as possible. Once captured, the previous Pokémon of the party must be disregarded if they are not of that type.
Pokémon that have yet to evolve into that type (e.g., Chewtle for a Rock type run) may be caught but must be evolved as soon as possible.
Out-of-Game-Trading is not allowed
Only Pokemon caught before you fight the Champion are counted
Best Games Although I like USUM and its Fairy starter, Popplio, I have to give it to Sword. This game gives you a whole suite of strong and diverse Pokemon like Galar Weezing, Grimmsnarl, and Togekiss to name a few. All three of the mentioned Pokemon are incredibly rare but incredibly good so make sure to get them on your team! You also get a bevy of Fairies near the beginning of the game so you’ll have a full team in no time. The other games are pretty great too in their own regards! I like how you can get a Mega Altaria in ORAS, and the Sun games have Alolan Ninetales which is nice.
Worst Games The worst one is definitely the Let’s Go games. Not surprising given it’s a port of the Kanto games which Fairy didn’t even exist back then. You’re exposed to both of your weaknesses and your first Pokemon, Clefairy, is caught after the first gym. At least in the other games you can get a Fairy before the first gym!
Fairy Teams in Pokemon Games
XY Ideal Team: Azumarill, Gardevoir, Wigglytuff, Dedenne, Mawile, Granbull Optional: Aromatisse (Y)/Slurpuff (X), Sylveon, Mr. Mime, Carbink, Klefki, Florges First Pokémon: Azurill via Route 3 before the first gym Weaknesses Covered? Yes
OmegaRuby and AlphaSapphire Ideal Team: Gardevoir, Wigglytuff, Mawile (OR)/Klefki, Azumarill, Mega-Altaria, Clefable Optional: Whimsicott, Sylveon, Mega-Audino First Pokémon: Ralts via Route 102 before the first gym Covers Weaknesses? Yes
Sun, Moon and UltraSun, UltraMoon SM Ideal Team: Primarina, Klefki, Mimikyu, Wigglytuff, Whimsicott (Sun)/Shiinotic, Sylveon Optional: Granbul, Ninetales (Sun), Carbink, Ribombee, Azumaril (scan) First Pokémon: Popplio via Starter Cover weaknesses? Yes
USUM Ideal Team: Primarina, Klefki/Mawile, Mimikyu, Wigglytuff, Whimsicott (US)/Shiinotic, Gardevoir (scan) Optional: Sylveon, Granbul, Ninetales (US), Carbink, Ribombee, Florges, Dedenne, Mr. Mime First Pokémon: Popplio via Starter Cover weaknesses? Yes
Let’s Go Pikachu and Eevee Ideal Team: Wigglytuff, Clefable, Mr. Mime, Alolan Ninetales (LGE) First Pokémon: Clefairy in Mt. Moon after first gym Covers Weaknesses? No, Poison or Steel are not neutralized
Sword and Shield Ideal Team: Weezing, Togekiss, Gardevoir, Mawile (Sword)/Sylveon, Mimikyu, Grimmsnarl Optional: Clefable, Shiinotic, Slurpuff (Sword), Ribombee, Whimsicott, Alcremie, Aromatisse (Shield), Hatterene, Rapidash (Shield) First Pokémon: You can find a Ralts in Overcast random encounters in Rolling Fields. In Rolling Fields, Den 33/62 will always spawn Fairy Pokemon (Cleffa, Togepi, Cutiefly, Swirlix, Clefairy, Morelull and sometimes Impidimp and Ralts). Weaknesses Covered? Only in Sword thanks to Mawile. In Shield, Fairy is exposed to Steel type moves.
MVP (Most Valuable Pokemon)
Gardevoir Gardevoir is probably the most iconic Fairy Pokemon right now although Mimikyu gives them a run for their money. Part of that stems from design, obviously, but it also has some great stats and distribution! Available in every game except Let’s Go and Sun/Moon, you can catch a Ralts usually early in the game which is fantastic (XY and ORAS are great examples). Ralts can also be your first Fairy Pokemon you catch so it will stay with you until the end!
Special attack is Gardevoir’s forte. Shadow Ball and Psychic are a killer combo (especially against your Poison foes) and other strong special moves like Energy Ball and Thunderbolt. Gardevoir carries a lot of support moves too so you can use those to buff your defense or healing. Gardevoir’s biggest setback is fighting against Steel foes. Besides Focus Blast, it doesn’t have very good counter options. Its pitiful defense will also falter against the usually Attack-friendly Steel attacks. Available in: XY, ORAS, USUM, SWSH
Klefki/Mawile There’s only one type combination that resists both Steel and Poison moves and its Fairy/Steel. So if you’re worried about your weaknesses then find these guys! On the whole, Klefki and Mawile don’t bring too much to the table but they are still special in their own way. Klefki is a great staller and supporter thanks to its Trickster ability and moves. Mawile…is okay…but I will say its decent attack is actually much better than the average Fairy Pokemon (who, according to Pokemon Database, are dead last for Attack stats). Mawile also has its Mega form in ORAS so if you don’t want a Mega-Altaria then train a Mega-Mawile instead! Available in: XY (both), OR (both), AS (Klefki), SM (Klefki), USUM (both), Sword (Mawile)
Primarina Primarina is the only Fairy starter so far and it’s pretty amazing! It has among the best stat totals for Fairy Pokemon and its Water-typing neutralizes its Steel weakness. Also, what better way to start a Fairy run then to have a Fairy starter! Primarina has a fantastic 126 Special Attack stat so use that to your advantage. Teach Primarina Surf, Ice Beam, Energy Ball, Psychic, Shadow Ball, or any kind of support moves. Now, despite neutralizing Steel attacks it doesn’t have any anti-Steel moves so that’s a problem. Also, it’s Starter-status means you can only train one in the Sun and Moon games so this is an exclusive Pokemon. Available in: SM and USUM
Mimikyu The unofficial icon of Generation VII, Mimikyu is a great, wonderful Pokemon worthy of your Fairy Team! The Poison-neutralization is nice but the real reason why you want our freaky Ghost is its ability, stats, and moves! Mimikyu’s Disguise ability and nice defensive stats gives you a tank for your team to take some hits. It also has a pretty good Attack stat so teaching it Shadow Sneak and Drain Punch will give you some diverse moves that has an almost-universal coverage. Beyond that, its move diversity is pretty small but that shouldn’t hold you back, it’s Mimikyu! Available in: SM, USUM, and SWSH