Monthly Archives: September 2019

Best Pokemon Games for a Fighting Type Run

March 18th, 2020 Update: This article now includes Sword and Shield

If you want to have a great and fun Monotype (or Single Type) Run I would highly suggest the Fighting type.  This type has steadily increased in diversity since Generation 1 and now contains a plethora of Pokemon that are fun to train and easily available.  But the best reason why you should do a Fighting Type Run is that it’s the most common secondary type for the starters.  As of Generation 7, there are four starters from four separate generations that evolve into a Fighting type.  If you want a Fighting team I suggest those games they are in but I am getting ahead of myself.  Let’s take a look at the teams and the Pokemon you’ll be training for a Fighting Team.  Punch it!

RULES

  1. Only Pokémon of a certain type may be caught and trained.
  2. You must catch the first Pokémon available of that type if your starter does not match that type (you’ll then have to disregard that starter).
  3. You may train a Pokémon that evolves to said type as long as you do it ASAP.
  4. No trading allowed.
  5. Mega Pokémon count as long as you Mega Evolve them as soon as they appear on the battlefield.
  6. Only Pokémon caught before Elite Four are counted.

Monotype Chart Version 2.03

The Best Games

First, I would give SM, USUM a strong “B” as you have a variety of Fighting Pokemon but you won’t catch you first Pokemon (Crabrawler) for awhile and you’re exposed to Flying weaknesses (Lucario can’t be caught until after the Elite Four).  Still, you can catch a Bewear, Kommo-o, and the starter Pokemon by Island Scan which is really nice.  SWSH I rank better as well due to the huge variety of Fighting Pokemon that you can catch in the Wild Area which is fantastic.  But we can do better than that.

Image result for Chesnaught

General rule of thumb, if there’s a starter that can evolve into a Fighting type then that game is, at minimal, a fun Fighting Run!  In RSE and ORAS, you don’t neutralize all the weaknesses but the teams are pretty decent and better than what the earlier generations could offer (and ORAS offers some more variety).  As a side note, when you’re playing ORAS, GET A BRELOOM, catch a Shroomish with its Hidden Ability Quick Feet and you’re going to get Technician when it evolves; it’s a lot of fun and you won’t regret it!

Meanwhile, Platinum is opposite as you have a simple but solid team.  There’s seven Pokemon you can train; Infernape, Gallade, Heracross, Croagunk, Lucario, and Medicham (with Machoke being the optional 7th) and they’re pretty great!  However, you will be stuck with Chimchar for awhile before you can catch a Medicham, Ralts, and Machop.  The most stressful part will be that Heracross which has a 5% of showing up on honey trees but other than that it’s a decent run.

Much better is the following generation; Black/White and B2W2.  Honestly, Black/White doesn’t differ much from B2W2 (Heracross and Lucario are the only major additions to those games) but there’s a VERY strong reason why you should do a Fighting Run in these games and its because of…

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If you are not opposed to training Legendary Pokemon I say capture Cobalion, Virizion, and Terrakion and add them to your team.  They’re strong, diverse and are available before the Elite Four.  And that Cobalion…damn!  It can wall any incoming Psychic or Flying moves that might mess you up.  Beyond the Musketeers you have your starter, Scrafty, and Mienshao which you can trade out for a Heracross in the sequels if you want.  You’re going to have a slow start in Black/White though so be prepared for that (in B2/W2 you can catch a Riolu fairly early on followed soon after by a Scraggy which is nice).

I think the best Fighting games in the Pokemon series though is XY (with Y edging X due to the version-exclusive Heracross).  This is perfection.  This is the game you definitely want for a Fighting Run!  You have your starter, Chespin, followed quickly by Riolu and Ralts and the other Pokemon will just fall into place.  This is such a nice run that I played it myself actually.  I couldn’t decide who to keep on my final team and I just kept rotating them in and out.  One Pokemon I kept until the end was Toxicroak, because he’s soooooo much better due to the Fairies!  Here’s a pro tip, breed a Pangoro with Bullet Punch with a Croagunk.  Raise that Croagunk and teach it Sucker Punch and Poison Jab and you’ll have a Pokemon that can destroy Fairy and Psychic Pokemon (Sucker Punch is risky but so satisfying). This is a fantastic team that I am running out of adjectives to describe how stellar it can be!

The Worst Games

Fighting is one of those types that slowly got better as the generations progressed.  That first generation was rough on them due to the Psychics and they only modestly improved in the second generation (by the third generation they began to stand tall with diversity and starter-evolutions).  As such, RBY, GSC, FRLG, and HGSS are among the worst games in the series for a Fighting Run as it’s hard to get a full team with unique members, they are very exposed to their weaknesses, and sometimes the first one doesn’t show up until after the second gym.  It’s hard to pick which among these is the best as they are all just bad.  If you have a Pokewalker then HGSS would be the way to go as you can get a Machop through that device and then afterwards, you can start hunting for Poliwag and Heracross and then get the Hitmons after the eighth gym (you would need a ditto to breed with Tyrogue in order to get all three of them).

Fighting Teams in Pokemon Games

Pokemon Red, Blue, Yellow and FRLG
Ideal Team: Machoke, Hitmonlee/Hitmonchan, Primeape (all versions except Blue), Poliwrath
First available Pokémon: In Yellow, FireRed and LeafGreen it’s Mankey on Route 3 before the first gym.  In Red, it’s Mankey via Route 5, after the second gym.  In Blue, it’s Machop in the Rock Tunnel after the second gym.
Covers Weaknesses? No, Flying and Psychic not neutralized.

Pokemon Gold, Silver, Crystal and HGSS
Ideal Team: Primeape (C, G, HG)/Machoke, Poliwrath, Heracross, Hitmontop, Hitmonchan, Hitmonlee
First Pokémon: Heracross via headbutting trees after the second gym, Poliwag in Crystal via Route 30 before the first gym, or Machop via Pokewalker.
Covers Weaknesses? No, Flying and Psychic not neutralized.

Pokemon Ruby, Sapphire, Emerald and ORAS
Ideal Team: Blaziken, Breloom, Heracross, Medicham (R, S, ORAS), Gallade (ORAS), Scrafty (ORAS)
Optional Pokémon: Machoke, Hariyama, Hitmonchan (ORAS), Hitmonlee (ORAS), Hitmontop (ORAS), Throh (OR), Sawk (AS), Gurdurr (ORAS), Primeape (ORAS)
First Pokémon: Torchic via starter
Covers Weaknesses? No, Flying is not neutralized.

Pokemon Diamond, Pearl, and Platinum
Ideal Team: Infernape, Heracross, Toxicroak, Medicham, Lucario, Gallade (Platinum)
Optional Pokémon: Machoke
First Pokémon: Chimchar via starter
Covers Weaknesses? Yes

Pokemon Black, White, and B2W2
BW Ideal Team:
Emboar, Scrafty, Cobalion, Virizion, Terrakion, Mienshao
Optional: Sawk (B)/Throh (W), Gurdurr
First Pokémon: Tepig via starter
Cover Weaknesses?  Yes

B2W2 Ideal Team: Emboar, Lucario/Cobalion, Scrafty, Mienshao, Virizion, Terrakion
Optional: Gurdurr, Sawk, Throh, Heracross
First Pokémon: Tepig via starter
Cover Weaknesses? Yes
Note: Heads up that in White 2 you can only get a Heracross via Hidden Grotto in Lostlorn Forest and even then it has a 0.75% of appearing.  Black 2 they are easier to catch and don’t need the Hidden Grotto.

Pokemon XY
Ideal Team: Chesnaught, Lucario, Gallade, Pangoro/Scrafty, Toxicroak, Hawlucha
Optional Pokémon: Medicham, Mienshao, Machoke, Hariyama, Throh (Y)/Sawk (X), Heracross (Y), Poliwrath, Gurdurr
First Pokémon: Chespin via Starter
Cover Weaknesses? Yes

Pokemon Sun, Moon, and USUM
SM Ideal Team: Crabominable, Emboar (scan), Poliwrath, Bewear, Kommo-o, Pangoro
Optional: Primeape, Passimian (Sun), Hariyama, Machoke
First Pokémon: Crabrawler and Makuhita via Route 2, just before the first trial
Cover weaknesses? No, Flying is not neutralized

USUM Ideal Team: Crabominable, Blaziken (scan), Poliwrath, Bewear, Kommo-o, Pangoro
Optional: Primeape, Passimian (US), Hariyama, Scrafty, Hawlucha, Gallade (scan), Infernape (scan), Chesnaught (scan), Machoke
First Pokémon: Crabrawler and Makuhita via Route 2, just before the first trial
Cover weaknesses? No, Flying is not neutralized

Pokemon Sword and Shield
Ideal Team: Scrafty (Sword)/Pangoro, Lucario, Toxicroak (Shield)/Kommo-o (Sword), Gallade, Bewear, Hawlucha
Optional Pokémon: Hitmonchan, Hitmonlee, Hitmontop, Gurdurr, Machamp, Sirfetch’d (Sword), Throh, Sawk, Passimian (Sword), Falinks, Grapploct
First Pokémon: You can always find Tyrogue by overworld encounters in the Rolling Fields and you can always find Pancham in the Rolling Hills’ western most grasses by overworld.  In the East Lake Axewell, you can always find a Stufful by overworld encounters and sometimes by random encounters.  Look out for Machop at South Lake Miloch as you can find them in most weather conditions.  Finally, Ralts is rarer but you can find them in Overcast encounters at Rolling Fields.  In Rolling Fields, Den 1/48 will always spawn Fighting Pokemon for Max Raid battles such as Scraggy (Sword), Croagunk (Shield), Timburr, and sometimes Riolu.  This is before the first gym.
Weaknesses Covered? Yes, and you can accomplish this before the first gym!

MVP (Most Valuable Pokemon)

Image result for combusken

Your Starter

Of course!  The best way to start a Monotype Run is to have a starter that evolves into your type.  Four games with four starters is a damn good record.  I honestly think, after theorizing and playing many Monotype Runs, that the best runs are the ones where you can get your Pokemon ASAP, especially if it’s a starter.  A lot of people complain about the prevalence of Fire/Fighters but this time it’s a blessing for you.  Speaking of which, that Fire typing is going to save your butt against the Fairies starting Generation 6 so they will be extra helpful.  What’s nice is that you can recapture some of them in the Sun and Moon games thanks to Island Scan.

Anyway, they’re great.  Good stats and good moves gives you an easy start that will glide your way to victory.  Chesnaught has its signature move, Spiky Shield, which further propels its role as a tank.  Emboar can learn Scald which…the hell?  And Blaziken and Infernape are such extreme attackers that they almost make the rest of your team redundant.  Good times.

Available in: RSE, DPP, BW, B2W2, XY, ORAS, SM (Emboar via Island Scan), and USUM (Blaziken, Infernape, and Chesnaught via Island Scan)

Image result for LucarioImage result for Cobalion

Lucario and Cobalion

If your Fighting team has neutralized all its weaknesses, chances are you have one of these guys on your team.  The Fighting/Steel combo is fantastic as all the weaknesses are accounted for AND the Steel STAB perk gives you extra protection against the Fairies.  Cobalion shows up in all the Black and White games while Riolu sometimes shows up very early as seen in B2W2 and XY (and the latter portions of DPP) so you have a nice mixture of availability.

But that’s not all!  Cobalion has just incredible all around stats that can take hits, out-speed opponents, and attack back.  Lucario, however, I think trumps Cobalion on its higher Attack and Special Attack stats and its sheer diversity of moves.  Psychic, Shadow Ball, Shadow Claw, Poison Jab, Dark Pulse, Dragon Pulse, Ice Punch, and Thunder Punch are some of Lucario’s great moves.  Lucario also has the highest Special Attack stat out of any non-Mega, non-Legendary Fighting Pokemon so he can use these moves flawlessly!  If you have gaps in your team, Lucario will fill those gaps for you.

Finally, one of the most daunting problems that you will face in a Fighting Run is a weakness to birds.  They are so incredibly prevalent that you will run into trainers and wild Flying Pokemon guaranteed in almost every route.  Lucario is also one of the few Fighting Pokemon that can effectively counter Flying Pokemon without being OHKO’d by them.  Practically every Fighting Pokemon can learn Rock Slide but they are usually too slow to use it before they’re knocked out.  Lucario can take care of that for you with Ice Punch, Thunder Punch and the aforementioned Rock Slide.  Have him ready; he’s that important.

Available in: DPP (Lucario), BW (Cobalion), B2W2 (Cobalion and Lucario), XY (Lucario), SWSH (Lucario)

Image result for MedichamImage result for Gallade

Medicham and Gallade

I am always happy if I can find a Ralts because that means I can evolve it into a Gallade (if you’re after Gen 3 that is)!  Gallade are the counterparts of Gardevoir with exceptionally high Physical Attacks and very nice Special Defense.  This means Gallade can be thrown into an oncoming Psychic attack, take it fine, and dish back to it an X-Scissor or Night Slash.  Medicham, meanwhile, has an incredible 120 Attack stat thanks to its ability Pure Power.  It can also learn the elemental punches naturally by Move Relearner.  And of course, both of these can Mega-evolves which will come in handy for you in ORAS.

Available in: Ruby and Sapphire (Medicham), DPP (Diamond and Pearl for Medicham and Platinum for both), XY (Both), ORAS (Both), and USUM (Gallade via Scan), SWSH (Gallade)

Image result for ScraftyImage result for pangoro

Scrafty and Pangoro

Pokemon Black and White finally answered our pleas and gave us our first Fighting/Dark type via Scrafty.  Scrafty, and later Pangoro, are absolute must haves for your Fighting team.  The 4x weakness to Fairy is pretty rough but the trade off is you are immune to Psychic attacks!  Both of these Pokemon are incredible in their own way thanks to their diverse abilities like Scrafty’s Moxie and Shed Skin and Pangoro’s Iron Fist and Mold Breaker.  Btw, Pangoro can learn Bullet Punch by leveling up so if you want to surprise some Fairies then Punch them!

Available in: BW and B2W2 (Scrafty), XY (Both), ORAS (Scrafty), SM (Pangoro), and USUM (Both), Sword (Both) and Shield (Pangoro)

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Toxicroak

I think you may have a raised eyebrow when you saw this frog on my list.  After all, that 4x weakness to Psychic attacks is BRUTAL.  But!  What would you say if I told you Toxicroak is a fantastic anti-Psychic Fighter?  Toxicroak carries on him Sucker Punch, a strong priority, Dark move that hits hard and fast.  With that juicy 4x target on his back, you’re basically baiting Psychic Pokemon to attack you.  And since Psychic Pokemon, for the most part, have weak defenses, you can deliver a strong KO against them!  It’s a risk but man it’s nice when it pays off.

Of course, the Poison Jab move is nice for Fairies and when you don’t have Lucario around, Toxicroak offers a nice resistance to Fairies (and if you’re willing to, you can also hatch a Croagunk that knows Bullet Punch!).  Toxicroak also has the usual elemental punches that it can taught by TM or Move Tutor, as well as Rock Slide, Earthquake and X-Scissor.  Toxicroak’s biggest disadvantages is its uncommonality which is a shame as I love this frog Pokemon.

Available in: DPP, XY, Shield

Image result for heracross

Heracross

Heracross is a bit of a mix bag when it comes to Fighting teams but I think he’s worth it in certain circumstances.  That 4x weakness to Flying is super rough but Megahorn makes up for it.  A STAB Megahorn with Heracross’ exceptionally high Physical Attack stat is one of the best Pokemon-move combos in the game.  Even Pokemon that aren’t weak to Bug moves would very likely be knocked out in one hit from this move.  Another prominent reason why he’s on this list is his availability which not a lot of other Fighting Pokemon can match.  And Heracross sometimes shows up early to mid-game so if you’re still struggling with a weak or limited team then Heracross will come in and give you a nice boost!

Available in: GSC, RSE, DPP, B2W2, Y, and ORAS

Bonus meme!
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Predications for Battlebots 2019 Finale

 

Finally!  After many episodes we are headed to the season finale of Battlebots!  It’s been a great season with many awesome fights and exciting upsets.  The previous episode was no exception and only half of my guesses were correct!  That Minotaur vs Hydra fight was so satisfying to watch but the best battle of the episode had to be that Deathroll vs Yeti which MAN…Deathroll is such a beast!  Woo!

Overall, this is such a classic, solid eight to have here.  All of these robots I nod approvingly.  They are veterans of the field and they have gone far before in the bracket.   Except…Death Roll!  Death Roll is such the odd duck here!  If Death Roll had lost to Yeti then we would’ve seen a very familiar robot-lineup like from the ABC years.  But I’m glad they are here because otherwise it would be too boring!

Alright, let’s reevaluate this bracket and take one last stab who would win.  I’m going to stick to my guns and say Witch Doctor will win the tournament but let’s take a look!

 

Bite Force vs. Lock Jaw- Bite Force by KO in 2 minutes
Bite Force has tangled with Lock Jaw and won before so it’s easy to pick Bite Force as the winner.  It’s a boring but safe choice especially since Lock Jaw has been. Smoking. So. Much. These past few fights.  I honestly feel Lock Jaw will lose not through excessive damage by Bite Force but through just finally giving out after one too many fights.

 

Tombstone vs. Whiplash- Whiplash by KO about a minute
Another rematch and I think another battle that will go to the previous victor.  Whiplash has been really good this season and Tombstone is certainly great but I think Whiplash’s great driver that will be able to out maneuver Tombstone and defeat them.  Although at this rate I wouldn’t be surprised if Tombstone pulled a surprise victory and smash Whiplash and its exposed tires to bits.

 

Witch Doctor vs. Saw Blaze- Witch Doctor by Unanimous Decision
Saw Blaze threw me into a loop when it’s huge ram was able to absorb and reflect SOW’s devastating hammers.  I really need to stop underestimating these guys.  I still think Witch Doctor will win mainly because the Winds of Fate seem to be with them and also they’re just great!  I think they will be able to push Saw Blaze around and shrug off attacks from its hammer saw.  I don’t know if it will be able to KO Saw Blaze but I think it will do enough to get a nod from the Judges.

 

Minotaur vs. Death Roll- Death Roll by KO in 2 min and 30 sec
Look, I’m done underestimating Minotaur.  They are back!  But God damn is this such a wild card match!  I can see this fight go either way but someone is definitely getting KO’d.  After rewatching that match between Death Roll and Yeti I have to give it to Death Roll because I am very impressed how it can keep churning its blade even after going head to head against Yeti and launching them in the air.  I think the main reason why I’m giving it to Death Roll is they have stability on their side and Minotaur not as much with its gyroscopic-tilting drum spinner.  I think if Death Roll can knock into Minotaur from the side a few times it will win but we’ll see.  This will probably be the best fight of the night!!!!

 

Bite Force vs. Whiplash-Whiplash by Unanimous Decision
Whiplash was defeated by Bite Force in the 2018 Semi Finals.  Fate will bring them again together only this time it will be Whiplash who will defeat Bite Force.  I think Whiplash has gathered enough experience and built a great enough robot that they can push Bite Force around and control the match.  It will be very hard to defeat Bite Force especially since they are so powerful but I think they can do it.  Whiplash has the reach, the driver, and the power to win.  Go Whiplash!

 

Witch Doctor vs. Death Roll-Witch Doctor by KO in 2 minutes
Two undefeated robots will fight each other but only one will win.  That robot will be Witch Doctor.  Witch Doctor is stable, durable, and hits incredibly hard.  Witch Doctor is also quick and agile.  I think it can outdrive Death Roll and push it onto the screws.  If I were to guess, Witch Doctor could take out that weird hand that belongs to Death Roll and prevent it from flipping over causing WD to get the KO.

 

Witch Doctor vs. Whiplash-Witch Doctor by KO in 1 min 30 sec
The final battle will also be the final rematch of the season.  Whiplash and Witch Doctor fought each other earlier this season with WD getting a win by Judges’ Decision.  I think this battle will go quicker with WD cranking up the aggression factor by 11 and pummeling the Whiplash into submission.  I think Whiplash will sneak in a few hits but it will be Witch Doctor who will take home the giant nut.

 

Looking forward to tomorrow!

Witch Doctor is my pick for the 2019 Battlebots Champion (Sweet Sixteen Bracket)

BattleBots-2019-Bracket.jpg

Man, this was a rough bracket to fill.

With so many good robots participating this year I struggled picking which bot would advance and which would go home.  Nonetheless, I am (mostly) confident that Witch Doctor, if not Tombstone, would be the winner of this year’s Battlebots.  Let’s take a quick look at my reasonings.

Sweet Sixteen
Biteforce vs. Uppercut- Biteforce by KO in less than 2 minutes
Biteforce has been a near unstoppable force this season while the rookie Uppercut has struggled to deliver satisfying KOs.  I think Biteforce will end Uppercut in less than two minutes and move on unscathed.

Black Dragon vs. Lockjaw- Black Dragon by UD
This was a tough call for me as these two bots have shown sturdiness and ability to deliver strong hits.  But who to choose?  Rookie team from Brazil or the veteran driver?  Based on Black Dragon’s last four matches, I’m giving it to Black Dragon for a mild upset.  I think both bots will be aggressive and have nice control but BD will win by Unanimous Decision by the Judges.

Tombstone vs. Quantum- Tombstone by KO, 1:20
Now, I can see Quantum winning like it did against Valkyrie by tanking hits and pushing its foe around the arena until the bell rings.  But Tombstone…is no Valkyrie!  That weapon is crazy dangerous and I think no amount of bite force will save Quantum.  I bet Quantum’s jaw will even go crooked like a sad croc when its done from this match.

Huge vs Whiplash- Huge by UD
Huge has improved so much since last season to the point that if you’re not a horizontal spinner than you’re in for a bad time.  If it wasn’t for the Hypershock vs Huge match I would’ve given it to Whiplash but now…I have to give it to my man, HUGE!  Whiplash will have difficultly controlling the match while Huge will just wail at it until its bruised, bruised, bruised.

Witch Doctor vs. Blacksmith- Witch Doctor by UD
Blacksmith’s luck may have turned in the nick of time by the end of the season but I’m afraid his luck will run out against the 4-0 Witch Doctor.  The hammer hasn’t been shown to be too effective and it would be hard to accurately pound the very agile Witch Doctor.  I think Witch Doctor won’t be able to KO Blacksmith but it will still win the match easily.

Son of Whyachi vs. Sawblaze- SoW by KO, less than a minute
Yes, I know, I know, SoW can be flipped and KO easily but I honestly think it can damage Sawblaze to the point of destruction before it could have a chance to flip it.  That saw is just begging to be torn and bludgeoned off.

Hydra vs. Minotaur- Hydra by SD
This will probably be the closest match for the Sweet Sixteen.  Minotaur is basically unflippable and Hydra would have to win by flipping Minotaur out of the arena, which is entirely possible, or by simply dominating the match by flips after flips.  Minotaur can easily win though by aggressive and chipping away from all sides.  However, I honestly can’t see Minotaur do too much damage due to Hydra’s low design and smooth armor.  I think Hydra will win if by Split Decision if it can’t flip Minotaur out.

Death Roll vs. Yeti- Death Roll by SD
This was also a very hard match to decide and if it was any other year and even six episodes ago I would have easily picked Yeti…but now…?  I don’t know…I feel like Death Roll has been such a chaotic force this year that I think it will be this bracket’s Dark Horse.  Yeti on the other hand has been…alright…not great but good.  I think Death Roll will do some crazy upset that will throw everyone for a loop by damaging Yeti until it starts smoking by the end of this match.  Weirder things have happened this season.

 

Elite Eight
Bite Force vs. Black Dragon- Black Dragon by KO in 2:35
That’s right!  I’m calling it here!  Bite Force will lose to Black Dragon in a surprise upset!  The desperado team will continue their wins by a long but strong match against the champion.  There will be many clashes and collisions and both bots will be heavily damaged but I think Black Dragon will throw us for a loop and flip Bite Force onto its back and win with a KO.

Huge vs. Tombstone- Tombstone by KO, less than a minute
There are two bots in this bracket that can defeat Huge, Tombstone and SoW.  If Huge doesn’t fight them he will win.  But unfortunately, Huge will have to fight Tombstone and he will lose to that ferocious horizontal spinner.  Perhaps Huge will have a different set of wheels than what we’re used to but I think it will be fruitless against the former champ.

Witch Doctor vs SoW- Witch Doctor by KO in about one minute
Witch Doctor and Death Roll are this season’s most improved bots.  I think Witch Doctor will continue her reign by defeating another improved bot, Son of Whyachi.  Witch Doctor’s record can be spotty, yes, but I think this will be one of those matches that will be done in less that five hits.  One solid hit by Witch Doctor’s vertical spinner will send SoW up…and onto its back.

Hydra vs Death Roll- Hydra by KO in 1:40
However, Death Roll’s luck will end here.  With two 4-0 bots fighting each other someone has to bow down and it will be Death Roll.  I think Hydra is just too experienced and intense for Death Roll to handle.  Death Roll will have a hard time damaging Hydra and a few good flips from Hydra I think will wreck Death Roll.

Final Four and Championship
Black Dragon vs. Tombstone- Tombstone by KO in about a minute
Black Dragon will be the talk of the town as the rookie who made it to the semi-finals.  However, it will fight Tombstone and, unfortunately, the Duck’s good luck powers will run dry.  Tombstone will wallop and destroy Black Dragon with a quick KO.

Hydra vs. Witch Doctor-Witch Doctor by JD
I think some of you might say I’m inconsistent here with Hydra beating Death Roll and Minotaur but lose to Witch Doctor.  You are…correct!  But!  Witch Doctor has been really good this season!  Reddit likes to shit on Witch Doctor (which was very much undeserved even before this season) but it’s a good bot on a good team!  I think Witch Doctor is sturdy and strong.  I think it has a good shot of taking down Hydra by chipping away, avoiding the flipper, and controlling the match.

Witch Doctor vs Tombstone- Witch Doctor by KO, in about a minute

I rest my case.

 

And as a bonus, here is Mary’s bracket!

BattleBots-2019-Bracket Mary

Battlebots 2019 should be a 24-Seeded Tournament

After the Battlebots’ 2019 season Desperado Tournament, there was a constant discussion between the hosts, Kenny and Chris, about whether a 2-2 bot could make it post-season.  The problem is, there are an incredible amount of bots that have scored this 2-2 record.  These bots have seen a variety of opponents and as such, no 2-2 bot has the same path.  So when the most recent episode, episode 13, ended the Battlebots’ main season, many people are wondering…who’s in and who’s out?

Unfortunately, we are not given the whole picture as there are a lot of bots who’s battles haven’t been televised.  So we have to work with what we know.  And the crazy thing is…we already have a rather clear idea which bots would be in a 16-seeded tournament.

First, Black Dragon is the automatic in as it won the Desperado Tournament.  Also, at the time of this writing, there are four bots with a 4-0 standing (Deathroll, Hydra, Biteforce, and Witch Doctor).  There are also 11 bots that have a 3-1 standing (Lockjaw, Sawblaze, Tombstone, Huge, Uppercut, Rail Gun Max, Skorpios, Son of Whyachi, Hypershock, Whiplash, and Yeti).  Automatically, we have 16 bots that we could easily pick and add to the tournament.  There might be some backlash but it wouldn’t be very controversial.

Deathroll of Team Deathroll

This poses a problem because there are sooooooo many good robots that have a 50% win record that are majorly missing out.  I’m talking Minotaur, Duck!, Cobalt, and Copperhead.  We’re missing some interesting bots that could upset the tournament.  Without these 2-2 bots, we’re losing some potential dark horses.  Something should be done that includes these prominent robots that got unlucky breaks.

It’s not surprising that we see a deluge of 3-1 bots for this season.  This season has the largest selection of robots yet for the competition clocking in to 68 robots (2017 had 55 robots, 2016 had 44, and 2015 had 28).  The increase of just 13 robots made the field incredibly competitive to the point that if you were not 3-1, you would be hard press to make it post-season unless you had some incredible wins.  Because of which, Battlebots should expand the 16-seed bracket into a 24-seeded tournament to include those incredible 2-2 robots.

A 24-seeded bracket actually works out really well when you do the math.  The first round would have 8 battles with 16 robots fighting each other.  Due to the 2-hour long episodes, you can easily squeeze these 8 battles in.  This also gives the top eight robots a free pass so they can sit back and relax while their opponents kick the crap out of each other.  There’s also about 17 robots that have a win record near or at 50% (Desperado robots like War Hawk have extra battles under their belt).  Eliminating those robots down to eight would be fun and exciting similar to the last-chance rumbles from last season.

So the next question should be.  Who deserves the top eight seeds, who will get in automatically for the middle eight seeds, and who should fight for the last eight seeds?  This is difficult to answer because, again, we don’t have answers to all the fights that happened this season.  But given what we have seen so far, we can have a pretty good idea where everyone would fall on this hypothetical 24-seeded bracket.

Hydra of Team Whyachi

The Top Eight

Obviously, the 4-0 bots are here; Deathroll, Biteforce, Hydra, and Witch Doctor.  Some fans argue that Deathroll doesn’t deserve a top four spot which, sure, the robots it defeated weren’t top tier but three of those matches were by KO which is impressive.  Even so, Deathroll more than qualifies for a top eight spot.  Hydra and Biteforce are interesting as who deserves the number 1 spot?  If we include Biteforce’s history then it should get the #1 spot.  However, in this season, Hydra has four KOs as opposed to Biteforce’s two!  True, Hydra fought more mid-tier robots but still, I’d have to give it to Hydra for #1.

The trickier question are the 3-1s.  Who to choose? Son of Whyachi and Hypershock should be an easy pick.  All three of their wins were by KOs and their only loss was by an equally good robot.  I would also pick Whiplash as a top eight bot due to being the only bot that KO’d SoW with its one loss to Witchdoctor, a 4-0 bot. Finally, Black Dragon, the Desperado winner, should be on here as the eight seed.  It has a 4-1 record which is pretty good.  One of those wins is against Minotaur who was back in his prime!  It also has three KOs which is fantastic.

Black Dragon of Team Uai!rrior

The Middle Eight

Most of the rest of the 3-1 bots will find their spots here.  Tombstone would probably be a 9 seed.  Despite its lackluster fight with Gruff and the surprise upset by Rotator, it easily KO’d Lockjaw and Sawblaze.  Unlike Bronco and Minotaur, this veteran is still packing punches!  The rest of the 3-1 bots, Lockjaw, Sawblaze, Huge, Uppercut, Rail Gun Max, Skorpios, and Yeti should be able to squeeze in.  However, if I were to pick one bot here that doesn’t deserve the middle eight it would probably be Sawblaze as none of its wins were by KO’s.

Below is a list of my top 16 bots in a hypothetical bracket.

1. Hydra
2. Biteforce
3. Witch Doctor
4. Deathroll
5. Hypershock
6. SoW
7. Whiplash
8. Black Dragon
9. Tombstone
10. Yeti
11. Skorpios
12. Lockjaw
13. Huge
14. Uppercut
15. Railgun Max
16. Sawblaze

Railgun Max of Team Atom

The Lower Eight (and what matches could be fought to determine this)

Okay, this is where the real fun begins!  Whereas the top 16 bots are basically shoe ins.  The lower eight is debatable on bot placement.  In order to determine who would be in the 17 to 24 seeds we’ll need to have some qualifying rounds and rumbles!

However, if there’s one bot we should include in the bracket it’s Minotaur, Minotaur started off reeeeeeeally rough this season but got better and better until he was back to his old self.  I think he deserves to be in the tournament after the hell he went through.

Okay, what about the rest?  Who to choose?  Ribbot, Rotator, Duck!, War Hawk, Cobalt, End Game, and Mammoth are robots who have KOs under their belt and fought some incredible matches.  Most of them lost to the robots listed above so their certainly not pitiful losses.  You even have the likes of Rotator upsetting Tombstone which was soooooooo goooooood.  Further down the tier, I think Valkyrie, Deep Six, Copperhead, Shatter, Wan Hoo, Blood Sport, Quantum, Blacksmith, and Free Shipping, should be given chances as well.  This gives us 16 robots to narrow down to 7.  Although we can pare down our list by randomly drawing bots to fight each other, there are a few matches I would like to see happen.

Mammoth vs Deep Six: A looooot of people want these giants to fight.  Having these two tangle would be a very satisfying match to watch.  With practically 95% of the competition sharing the same box-like design with a spinning weapon, it’s nice to see some variety and these guys deliver it!  Have them fight to determine who is the king of height!

Shatter vs Quantum: What happens when we have a bot whose gimmick is biting through armor fights a robot whose gimmick is peeling armor??  This match has the potential to be entertaining although both bots have had issues this season implementing their unique weapons.  This battle could be a shot at redemption for them.

Warhawk vs End Game vs Ribbot: Similar to last season’s three-way rumble, this battle would pit three vertical-spinning robots that have done well, but not great, this season.  We already have a lot of vertical spinners on the field so this battle could eliminate two of those robots.  These three robots have proven they can deliver KOs…they just weren’t able to consistently do that.  Of the three, I would put money on the kooky Ribbot to win.  Go Ribbot!

Quantum of Team Robo Challenge

It sounds like this next episode will mix things up according to the episode synopsis.  Good!  I was hoping they would pull the rug from us.  I would be surprised if they went this 24-seeded route but these past few seasons of Battlebots have given struggling robots a second chance which is great to see.  Here’s hoping for Duck! to win the tournament!