Buy it or Leave it: Cosmic Encounter

Every board game should have an element of randomness so that no two rounds may be alike.  The degree of randomness employed by Cosmic Encounter is so amazing that it rivals even Betrayal at House on the Hill.

Put simply, you take the role of an alien race and set off to colonize your opponents’ planets while trying desperately to guard your own as well.  The randomness comes in from the fifty different alien species in the game.  Each species is quite unique in terms of appearance (complimented with stellar artwork), biography, and skill.  This uniqueness plays so strongly that each round is as different as the last.

The best part is how these aliens work off each other.  For more advanced aliens, a lot of strategizing comes into play as you try to outwit your opponent.  Some aliens can even counteract other aliens’ powers which makes the game that more interesting.

Unlike other board games, such as Settlers of Catan, where you can actively attempt to screw another player over, Cosmic Encounter makes it so you have no choice whatsoever who you can attack.  Destiny cards, another element of randomness in the game, are flipped over near the beginning of your turn.  These destiny cards will more often than not display a species color.  Whoever is playing that color, say blue or green, you have to attack them and them only.  This is only excused if you have an alien race that says otherwise.

Once the attacking and defending race have been established, both sides can call upon allies to help them out.  This is another fun aspect of the game.  Alliances can break and form very easily.  What your actions were in the previous round can affect who will join you and who will stop you from conquering the galaxy.  Even so, this is definitely a friendly game that will leave no traces of bitterness when it’s through.

cosmic

After alliances are forged, the attacking and defending characters play their encounter cards which usually have numbers on them.  These numbers are then added up with the ships all the players have on each side and the player with the most points wins the game.  Negotiate cards also add to the fun as well and create a “Gambler’s Dilemma.”  If both players use a negotiate cards then both can work out a reasonable deal.  However, if one player plays a number card and the other a negotiate card then the player with the negotiate card loses (which can add some trickery to the game if you decide to lie what cards you have).

In my opinion, the game works best with all five players.  Like the Resistance, Cosmic Encounter thrives on human interactions and whereas other board games can start to feel bloated or slow with five players, Cosmic Encounter is full of energy.

Buy it? Buy it if you’re looking for a low instruction, high interactive game.  If you’re also looking for a game that has a high degree of playability (i.e. randomness) then this is the way to go.

Leave it? Leave it if you’re looking for a more strategic game.  This also takes at least an hour to play so if you’re looking for something shorter then move on.

Summer Wars and Digimon: Our War Game are Both Great Films

Stop me if you’ve heard this one; an anime movie with a distinct visual style directed by Mamoru Hosoda stars a young adult cast who have to battle a growing threat on the internet before it kills them in real life.  Okay, you know what I’m getting at here.  Digimon: Our War Game and Summer Wars are so similar to each other that it’s no wonder people compare these two films.

I heard about the comparison between these two films so much that I knew I had to check Summer Wars out.  I finally got to do that, appropriately enough, this Summer.

What I find interesting is how akin these two films are.  Did Hosoda like the concept so much he just had to remake the film again but in his own image?  And it’s not just a remake of the idea.  Certain scenes and images are so alike it really makes you stop and wonder.  Hell, if Digimon came after Summer Wars then something weird would be going on.  But that’s not the case, Our War Game came out nine years before Summer Wars.

I’m not going to talk about how similar they are to each other.  Many other people have already done that and this article does a good job of it.  Check it out.  Instead, I want to talk about other aspects between these two films.

There are also some neat side-by-side comparisons between the two films at the listed article

There are also some neat side-by-side comparisons between the two films at the listed article

For instance, Digimon embraces the notion of an online battle very nicely.  Though Season 1 played around with the internet in hacking terms, never did the kids and their partners actually visit the internet.  It was either the digital world or the real world.  As such, the internet could act as a gateway between these two worlds as demonstrated by the kids and their partners in the movie.

With strict ground rules never established in Season 1, the movie could take certain liberties with the franchise that wouldn’t seem farfetched or noncanon.  The internet battle was one of them and the DNA digivolution was another.

Though the kids in Summer Wars never got to visit the internet, they had the next best thing which was their avatars.  The avatars were very like Our War Game’s partner digimon with the exception that the humans were in full control of them.  Much of the film’s visual appeal and art stems from the weird avatars and their fight sequences.

The main antagonists have probably the strongest similarities between the two films.  Their actions and subsequent consequences may slightly differ but it’s their origins that are the most contrasting.  Love Machine was created as a virus by the American government and Diaboromon was…actually…we don’t know!  We have no idea how he came to be!  To me, that’s kind of scary.  Where on earth did this internet destroying, data eating, powerhouse of a digimon come from?  The fact that he still did not die and actually come back in the fourth movie speaks volumes on how hard he is to kill.  His bug-like nature fits him pretty well for a foe that just would not die.  To me, he’s the stronger antagonist compared to the game-adoring bad guy in Summer Wars.

The overall theme of people coming together to stop a foe works the best in Summer Wars.  And I mainly bring this up because our main protagonist, Kenji, doesn’t really save the day until the very end of the movie.  The Jinnouchi family helps him out throughout the entire film.  They bring equipment for him, the grandma gives them hope, the uncle advises him how to defeat Love Machine, Kazuma fights Love Machine with King Kazma, and Natsuki defeats Love Machine in Koi-Koi.  There’s a definite sense of we’re all in this together and this blossoms in the triumphant Koi-Koi battle against Love Machine.  I love it.

But…

I liked how Our War Game did it as well.  Unlike Kenji, Tai was having sooo muuuuch trooooouble trying to get his team together.  Dropped phone calls, people on vacations, uneasy relationships, etc.  Instead of “we’re in this together” it was more like “this is all we got.”  The music, which I mentioned before I liked so much, even seems to make fun of Tai as he tries desperately to scramble his team together, it’s hilarious.  And in the end it’s like his troubles were rewarded with not his team coming through but the whole world instead.  That kind of switch plays into Our War Game better than Summer Wars.

Truth be told, I find Summer Wars’ ending easier to swallow than Our War Game.  Our War Game came out in what, 2000?  Though the internet was just taking off by then, not many people were using it, especially in less developed countries.  By 2009, we see a dramatic usage increase throughout the entire globe.  This dramatic increase combined with Summer Wars’ OZ makes the ending more believable to me because everyone is using the internet and as such, the ending has more weight behind it.

Internet users per 100 inhabitants. From http://en.wikipedia.org/wiki/Global_Internet_usage (Sorry if the image did not load, the image loads when I edit the article but not when viewing the article itself)

Oh and you have to love how already dated Our War Game is.  Seeing them scramble to try to retain their internet connection is humorous.  And oh God Izzy, that computer is huge.  Probably a decade from now Summer Wars will be just as dated.

Gosh, after writing this article, I’ve come to realize how good these two films are.  I honestly can’t say if a non-Digimon fan would like Our War Game.

Wait.

Hang on, I’ll go ask Mary, she saw the film with me and she doesn’t know anything about Digimon.

She said she liked it but she couldn’t fully enjoy it because she had no idea who any of the characters were.  That’s almost exactly what this guy was talking about.  Here’s the passage:

“The biggest difference between them is the large cast both hold. Digimon uses pre-established characters that people can not automatically jump in and understand. Summer Wars on the other hand, introduces a complete new cast of characters, all being developed in front of the viewers eyes. Digimon, having 50+ anime episodes that allowed the character development needed does not accomplish what Summer Wars establishes in a 90 minute film.”

And there you go.  People who are a fan of Digimon will love both films but if you are unfamiliar to Digimon you should probably see season 1 before seeing this Our War Game.  But if you don’t want to spend all your time doing that, Summer Wars is just as good and is a great thrill ride.  Check both out, while Summer is still here.

Ancient Animals and their Fakemon: Oviraptor

Oviraptor: Therapoda Dinosaur, Late Cretaceous

The hubris of science can be ironic at times.

In 1924, a partial skeleton, known as AMNH (American Museum of Natural History) 6517 was found in the Mongolia desert next to an egg nest (AMNH 6508).  Discovered by Roy Chapman Andrews and later named by Harry Fairfield Osborn, AMNH 6517 became known as Oviraptor philoceratops.  Its name meaning “egg thief” and “lover of ceratopsians,” Oviraptor immediately became a hit and cemented itself in the pages of children’s books as the dinosaur that ate embryonic babies.

However, with such an accusatory name, no one knew what were inside the eggs.  Everyone assumed they belonged to Protoceratops due to their fossil abundance nearby.

outdated oviraptor

Oviraptor’s incomplete holotype also made it hard to determine what exactly it looked like.  The result gave them some hooooooorible paleoart.

Barsbold (1977) was among the first to question this hypothesis by analyzing the dinosaur’s skull and concluded that it had a powerful bite.  Powerful enough that it could eat hard shell organisms such as mollusks. Because of which a strict egg-only diet would make the strong jaws pointless.  Maybe it ate eggs but it probably ate a lot of other things as well.

Norell et al. (1994) finally threw credible doubt onto Osborn’s original hypothesis when they analyzed an Oviraptoridae embryo (IGM 100/971) still trapped in its shell.  IGM 100/971 looked so similar to AMNH 6508 that Norell et al. declared the latter specimen to be an Oviraptor nest.  The skeleton that was found with the nest was most likely a brooding adult and not an egg-stealing thief.

Off the top of my head, I can’t think of any other dinosaurian hypothesis that had made such a 180.  Here we have a dinosaur that was viewed with respite and now is looked upon with happiness.  To be fair, Oviraptor could have still eaten eggs as its diet but that’s not the point.  The point is that our perception of this dinosaur has changed from a baby-killing bandit to an offspring-concerned parent.  That is hilarious.

Oviraptor can also be found in the Flaming Cliffs of the Gobi Desert along with a host of other animals.  There are the small lizards and mammals and of course other dinosaurs.  Most famous of which would be Velociraptor and its rival Protoceratops, along with the weird Therizinosaurus and the ferocious Tarbosaurus.  The rock record also reveals, interestingly enough, that the climate of the time was probably similar to the modern day Gobi Desert.  A braided, teaming with life, river dominated the otherwise dry, sandy environment (Fastovsky et al. 1997).  Some dinosaurs were even uncovered in a desiccated position with their head pulled back and their spine extremely arched.  Some were just completely buried by a sandstorm such as the Oviraptor specimen discovered by Andrews.

Dinotopia, Oviraptor

From Dinotopia: A Land Apart from Time

Oviraptor has not shown up much in pop culture.  I know of two occasions; one in the documentary Dinosaur Planet and the second in the first Dinotopia book.  In the book, Oviraptor was instead called Ovinutrix (“egg wet nurse”) and they took care of dinosaur eggs in Romano’s Hatchery.  The twist?  The book came out in 1992.  Two years before Norell et al. took down the egg eating hypothesis.  What was supposed to be taken as a humorous joke instead came out as a concept that was not scientifically outdated.  What’s more, James Gurney’s, the author of Dinotopia, name change righted a wrong that should have never befallen the dinosaur in the first place.

 

OVALOOTER

Fakemon, Oviraptor, Ovalooter

Type: Fairy/Ghost

Stats: HP: 80,   Attack: 80,   Defense: 70,   Special Attack: 80,   Special Defense: 60,   Speed: 90

Ability: Pick Up, Frisk

Moves Learned Upon Leveling Up:

Start-Covet

Start-Tail Whip

6-Confusion

9-Baby Doll Eyes

13-Sand Tomb

17-Charm

22-Bite

27-Fling

31-Light Screen

35-Soft Boiled

39-Bestow

43-Disarming Voice

47–Play Rough

52-Earthquake

Learnable TMs and HMs: Hone Claws, Dragon Claw, Psyshock, Calm Mind, Roar, Toxic, Hidden Power, Sunny Day, Light Screen, Safeguard, Frustration, Solar Beam, Smack Down, Earthquake, Return, Dig, Psychic, Double Team, Reflect, Sandstorm, Rock Tomb, Aerial Ace, Façade, Rest, Attract, Thief, Round, Echoed Voice, Steal Wing, Fling, Psych Up, Dragon Tail, Sleep Talk, Substitute, Confide

Egg Group: Field

Held Items: Oval Stone: 50%

Pokedex Description Version One: It loves to collect egg-shaped objects.  It’s not unusual to find one with eggs from other species.

Pokedex Description Version Two: It raises the babies of other pokemon it has found.  Prototops are the most common species they take care of.

Evolution: None known at this time

Basic Background: While driving with my gf two months ago, I said aloud, “You know, all my Ancient Fakemon came out before Generation VI.  I have no Fairy Type fakemon.  I should come up with one.” And it was right there and then that Oviraptor sprang into my head.  Of course!  Many modern paleoart interpret Oviraptoridae species with elaborate feathers.  If dinosaurian pokemon had fairies it would be the ones with elaborate feathers.

From there, she and I played around with it until we had what we wanted.  Unlike the previous two entries where I had them totally figured out and she just did the art, for Ovalooter, we came up with the ideas, design, naming, and so forth on an equal basis.

It was certainly fun coming up with a fakemon from scratch as it had been awhile for me.  This one I kind of let loose and enjoyed myself.  Ovalooter is basically a combination of Chansey and Linoone in that it just steals eggs and such and raises them as their own.  I love it.  Being a desert pokemon, Ovalooter was almost required to have that Ground Secondary Typing.  It is similar to the Nidos, Krookodile, and Flygon as Ovalooter is more of a field based pokemon and less a digging pokemon.

 

Barsbold, R., 1977. Kinetism and pecual structure of the jaw apparatus of oviraptors (Therapoda, Saurishia). Sovmestnaya Sovetsko-Mongol’skaya Paleontologicheskaya Ekspeditsiya Trudy, vol 163, p. 34-47.

Fastovsky, D.E., Badamgarav D., Ishimoto, H., Watabe, M., Weishampel, D.B., 1997. The Paleoenvironments of Turgrikin-Shireh (Gobi Desert, Mongolia) and Aspects of the Taphonomy and Paleoecology of Protoceratops (Dinosauria: Ornithischichia).  Palaios, vol 12, p. 59-70.

Norell, M.A., Clark, J.M., Demberelyin, D., Rhinchen, B., Chiappe, L.M., Davidson, A.R., McKenna, M.C., Altangerel, P.,  Novacek, M.J., 1994.. A Theropod Dinosaur Embryo and the Affnities of the Flaming Cliffs Dinosaur Eggs.  Science, Vol. 266, No. 5186, p. 779-782

 

Digimon Our War Game: Sub vs. Dub

I didn’t realize this at first while I was writing this article but apparently we’re at the 15th anniversary of Digimon!  I can’t believe it, that’s about 3/5th of my life!  It’s certainly interesting to think about.  Digimon was one of those fast fads that only lasted a year or two.  Apparently, the creators knew that as well.  A little more than a year after it premiered in America, the Digimon movie came out and we went fucking bananas.  It was almost the same hype as the Pokemon movie.  I really wanted to see it in theaters but my parents didn’t take me much to my chagrin.

When I finally saw it on VHS about a year later, I realized that this was not a very good movie!

The movie wasn’t good because the American producers wanted to tie three independent movies together to make a coherent plot and this failed miiiiserably.  Each of the three parts seem so distant from each other that no amount of forced cohesion could make it work.  Even the three parts of the movie varied in how good they were.  The first two parts were great but the third part was just baaaaaad.

Digimon Movie Chart

Even so, the second part of the movie (whose original title was “Our War Game”) was definitely the best.  Talk to any Digimon fan about this movie and they can agree that the second part was amazing.  Hell, if the producers had cut out the third part and just leave the first two parts in, the Digimon movie would have been many times better.

As such, is the Dub as good if not better than the Sub?  Well, no, but it is certainly close.

For one thing both the Dub and the Sub had stellar voice acting.  By now, the voice actors know their characters so well that emotional and comical moments are top notch.  Mona Marshall, who voices English Izzy, is fantastic and really nails her character.  Izzy always works best as Tai’s wingman and the chemistry between these two buds has never been this tight.

And I have to give credit to the Dub for really highlighting the heroes’ difficult task of defeating Diaboromon.  He’s strong, he’s unforgiving and to top it off, Wargreymon and Metalgarurumon are becoming more and more sluggish thanks to the constant emails.

Digimon Adventure Our War Game (XviD DVD-Raw) [5FF8BEE1]

So where does the Dub go wrong?

Well, besides the forced plot cohesion, many small things add up that would have otherwise been trivial.  Kari’s unnecessary narration is like…ugh…just shut uuuuup.  We don’t need exposition for every god damn scene that has no dialogue!  The forced plot cohesion mentioned earlier is uncomfortably wedged in and really sets the film back.  Besides that, the Sub’s comical moments are tighter and feel more natural.

The primary source I would point to is the Dub’s music which is kind of inappropriate.  The pop music can distract the viewer’s attention when it should be focused on the plot.  The Sub’s soundtrack, on the other hand, includes not just the original theme but symphonic songs as well.  In particular, Ravel’s Bolero, one of my favorite classical pieces, is used extremely well in this movie.

Ravel’s Bolero starts slow and builds and builds and builds and builds upon itself!  It starts with a slow drumbeat and ends with blaring trumpets and a crashing beat!  And this is exactly what Our War Game is about.  A threat whose strength increases slowly and slowly until it becomes and almost unstoppable threat.  Great use of that song.

“When Johnny Comes Marching Home” is another song that is used inexplicably well during the lighter and more comical moments of the film.  It really gets you going as you watch these preteens try their damndest to stop Diaboromon even when half of their team is out of commission.

Izzy, Bathroom, Our War Game, Digimon

I still can’t believe this scene was in the movie

 

And this brings me to my overall point.  The Sub doesn’t take itself too seriously.  Like a clown trying to balance on a tight rope, you know you need to be worried but you also know everything’s going to be alright in the end.  The Dub on the other hand is too confused on what it wants to be.  It wants to be serious but the corny jokes oversaturate the movie and end up confusing it.

As a final note, as much as I criticize the Dub’s soundtrack, there is one part in the Dub where the music worked to its advantage incredibly well.

The birth of Omnimon is done quite differently between the Sub and Dub and whereas normally the Sub would be better, here they’re on near equal footing.

Have a look.  Here’s the Dub

 

Alright, now here’s the Sub

 

Whereas the Dub’s music is uplifting and suits that of a hero being born, the Sub’s music is intense and seems more like the birth of Jesusmon (which he basically is).  Nonetheless, with such different interpretations of Omnimon the end results work out incredibly well and fits nicely for both movies (however, the Dub is once again ruined by pop music so boooooo).

So in the end, the Sub won out.  But the comparison is not done yet!  There’s a movie out there that is so strikingly similar to Digimon: Our War Game that many articles have been written about it.  I aim to throw my hat in as well when next week I compare Our War Game to Summer Wars.

Here’s the Deal: Cosplaying as Two Face

My high school theater teacher always told me that acting starts by wearing the shoes of your character.

For me though, when I was cosplaying as Two Face, it was the suit.

The suit is one of the most important parts of cosplaying as Two Face.  It doesn’t matter what variety you go for, either black and white, ripped and non-ripped, or slick and tacky, wearing Two Face’s suit gets you in the mood.

And that is the best part about cosplaying as Batman villains.  They’re recognizable not just by their attitudes but by their attire.  Anyone can look at a person and immediately identify what villain they’re playing solely on their costume.  Poison Ivy’s leaves, Joker’s purple suit, Riddler’s bowler hat.  They are all so iconic.

When I put on Two Face’s suit, I change.  Immediately I feel gruffer, hard, and unforgiving.  But it’s not enough.

Unlike other Batman villains, the suit is not enough, you need the coin.  The coin is the only thing that tops Two Face’s suit.  You just got to have it.  It’s what all Two Faces must have for it is Two Face’s God.

Once I hold the double headed coin in my hand, it becomes only natural to start flipping it.  Once you start flipping it, you can now confront decisions that perplex Two Face.

Now as a cosplayer, you can go two routes.  Either as a person who poses as his character or a person who embraces his character.  I normally go for the latter.

But as such, how does a Two Face cosplayer accurately portray Two Face’s duality in a comic convention?  Well, I was able to accomplish it when I was at San Diego Comic Con 2012.

If your cosplay is good enough, people will ask to photograph you.  That’s only polite after all.  As such, when people asked me if they can photograph me, I hold out my coin unscarred side forward and say

“Here’s the deal.  Good side up, you get your photograph…”

I flip the coin revealing the scarred face side

“Bad side up, no dice.”

The photographer then groans with anticipation but with a shaky smile.

The coin is flipped and it soars in the air, spinning many times.

Catching it with my scarred hand and slapping it on my untainted hand, I reveal their fate.

That was super fun as the people who got the good side were delighted and the people who didn’t were disappointed but amused that such event had occurred.

The second, and more hilarious, event was the blood donation.

At Comic Con, there was a blood donation booth where you can sign up and go over to a building next door to donate blood.

I swaggered up to the booth attendants and held up my coin and said, “Here’s the deal: Good side up I donate blood, bad side up, no dice.”

Now, I should stress here that I have a certain aversion to needles.  So making a commitment like this has some stake for me.

I flip the coin and it landed good side up.  Later that day, a nurse dressed as Poison Ivy was putting a needle in my arm and taking my blood.

It was a lot of fun cosplaying as Two Face for Comic Con.  It was hard getting the hair dye and gel out of my hair but it was totally worth it.

The best part out of the whole thing was when a little boy, maybe six years old, came up to me and said with beaming eyes, “Can I have your photograph Two Face??”

For once, I had disregard the coin, a sacrilegious act but excusable.

I said sure and had my photograph with him.

As he was running away he shouted “I hope you beat Batman!”

“I will one day kid,” I said quietly, “I will.”

Two Face, My Little Pony, Cosplay, Comic Con

Unfortunately, the big problem for my outfit was the blackness in the suit but I was in a rush trying to get the other costumes ready that the suit suffered. If and when I do Two Face again, I’m going to clean up the suit. Anyway, this was also one of the best things to happen that day. I didn’t even have to ask! A friend of mine at the convention went into the bathroom and saw one of the cosplayers there. She asked her if she could pose with me to which she responded if he asked my friend to tell her this. My friend said no and wanted it to be a surprise. So while I was getting my photograph taken, they came up to me and said they wanted to pose with me. Sure I said as I tried my damnedest not to be giddy about it. We pose and it was awesome. No regrets.

The Unapologetic Nerd will be on hiatus next week

Gender Roles in Harvest Moon (SNES)

Harvest Moon on the Super Nintendo has always been a staple game for me since late elementary school.  I have played this game multiple times and I’m quite fond of it.  The only other game in the series that I like more than it would be Friends of Mineral Town on the Gameboy Advance.  Yet despite my admiration for this game there is a flaw that, whether done consciously or not, negatively reinforces gender roles in today’s society.

Before I go further, let me clarify that I am by no means a gender studies person nor have I taken any classes in gender studies.  This is from a personal view that should be taken with a grain of salt.

Society, though not as big on this as it once was, force men to accomplish three goals in life in order to be viewed as successful.  Athletic prowess, economic stability, and sexual conquest.  If you do not accomplish all three of these goals, you could be considered a failure. And though I can’t speak for all of my fellow brethren, I know that I fear, to an extent, not being able to accomplish all three of these things (especially the economic one).

Harvest Moon on the SNES embraces all three of these goals very nicely.  After all, the game is about a boy growing up to be a man.  In the beginning of the game you are a boy who has taken up his grandfather’s run down farm and are tasked to make it great once again.  Not an easy trial that’s for sure.  While conquering this feat, you simultaneously fulfill the three criteria of society’s man definition  In fact, the game’s ending (yes, there is an ending to the game) depends on your accomplishing these three criteria.

First, athletic prowess.  At the beginning of the game you are a pretty weak boy.  Doing hard tasks like chopping wood and breaking stone can wear you down pretty quick.  But as you explore the world and continue to work hard, you are rewarded with magical items called Power Berries.  Eating these Power Berries increases your stamina and makes you last longer while doing hard labor.  There are ten of them and though some of them can be found doing random tasks, most of them are acquired by doing hard labor.  You might find one while plowing the field or inside a stump after you chop one up.  As you eat them you become a strong man.

"God, I hate eratics" taken from https://www.youtube.com/watch?v=nEfdF6GFh4Y

“God, I hate eratics”
taken from https://www.youtube.com/watch?v=nEfdF6GFh4Y

Eating these Power Berries also helps attain your goal of economic stability.  You are able to expand your fields, build your house, and obtain stronger and better items.  Even without the Berries, you could still obtain economic success by raising chickens and cows.  However, the game can be cruel to you by showing that life isn’t always fair.  Hurricanes in particular are nasty as they can ruin your farm and make your animals go hungry.  It’s up to you to pick yourself back up and keep going forward.  Through every hardship you must persevere and become a better man.  Don’t look back or else you won’t succeed.

And finally, we reach sexual conquest.  Women in Harvest Moon are as objectified as the cattle you raise and the crops you harvest.  They are nothing more than a desirable object which you have to tend to as much as you tend your farm animals.  Even the women’s privacy is cast aside as you are able to sneak into their rooms and look through their diary to determine how much you like them.

Found a one way ticket to a black eye!

Found a one way ticket to a black eye!

You might say I’m overreacting but this objectifying and simplifying women becomes truly apparent when you marry your sweetheart.  In the game there are five potential women to marry, all of whom have their own unique sprites and (relatively) distinct personalities.  There’s the barmaid, the flower girl, the mechanic, the farm girl, and the church girl.  Boom, individualistic girls who have their own set of likes and dislikes and personality traits.

HOWEVER, this is all toss aside when you marry the girl.  Her distinct avatar and personality vanishes and is replaced by a docile wife who looks 30 sprite years older.  And oh yeah, the wife sprite is the SAME for all five wives!  The only difference is the hair color.  I honestly don’t think marriage matters in Harvest Moon since the end result is a partner who is nothing like the woman I wanted to be with.  I’m not even exaggerating, all of the wives’ dialogue is exactly the same no matter who you’re married to.  The only time your wife’s personality comes through is the end of the game where you spend time with her and that’s like a 15 second clip.  Big whoop.

Wives

Wives, taste the rainbow

What’s worse is how useless your wife is.  Her main purpose is to give you support and give birth to two children.  That’s it.  She doesn’t help with the livestock or the field, she just sits in the house and makes you meals while popping out babies.

Granted…Harvest Moon is not a romance game.  It is a game that has romance in it, but it’s not solely about it.  Exploration, harvesting, and animal husbandry are also important factors in the game.  But even so, three small changes could have been made to improve the game’s romance.

-Distinct wife sprites: What was honestly wrong with their original sprites??  I wouldn’t have mind it at all if they kept their original sprites.  Why do the girls change appearance while the boy remains the same?

-Special wife traits: Each girl in Harvest Moon has a distinct hobby and personality.  If this carried onto the wives then this would add a layer of depth to the game.  Ann the inventor could give you a cool farming instrument.  Ellen the farm girl could feed all of the cattle.  The list goes on.  If you’re trying to build a certain farm, maybe the girl who you marry can help build that farm for you!

-Unique Dialogue: Oh God, yes!  Honey!  What’s wrong with you?? You seem so zombie like and dead inside!  Where’s the girl that I fell in love with??  Say something that makes me know you are still you!

*Cough* In the end, the women in Harvest Moon are subjected to the game’s definition of what it means to be a man.  In order to be viewed as successful, you must have a wife who can cook and bear you children, in other words, sexual conquest.  They are not human beings who have equal status to their husband.  They are simply an item to obtain.

To finish this off, I would like to say that the Harvest Moon series has improved dramatically since their first game when it comes to gender roles.  As more complexity is allowed in more advanced systems, the women evolve into actual characters who retain their personality throughout the game.  What’s more, you are now able to play as a girl farmer who is looking to develop a successful farm and marry just like the boy farmer.

What are your thoughts?  What are some game series whose gender roles improve (or not) as the series progressed?

Planet of the Apes and Rise: a Comparison Between Two Different Styled Films of the Same Franchise

Comparing the original Planet of the Apes (PA) to its reboot/prequel Rise of the Planet of the Apes (RPA) is like comparing a painting of a banana by one artist to that of a riper banana of a different artist.  Okay, that analogy may be out there but I think it fits.  The tone combined with the visual effects these two movies offer is quite different yet both serve the viewer an enjoyable experience.

Right off the bat you can tell that both movies are completely different.  As you watch PA you are first struck by the unsettling score that is filled with clashes and bonging and no melody or tunes you can latch onto.  It creates an atmosphere that is alien and foreign.  Yet RPA’s score is that of a traditional summer blockbuster film filled with brass and percussion instruments set in place by a steady and pulsating beat.

Even still, Charlton Heston’s opening monologue in PA, where he contemplates about the war loving nature of man, gives us a notion of the film’s morality.  This is in stark contrast to RPA’s opening scene where we see chimpanzees being hunted, captured, and experimented on by humans.  RPA’s opening clearly shows us it’s morality is about the tampering of nature by mankind.  These two morals, like many science fiction films, reflect on our modern fears and scientific advances.  For PA it was nuclear war and for RPA it was environmentalism.

PA is also more monologue heavy compared to RPA which is more action heavy (thanks in part by our mostly mute protagonists).  Even so, we get a riveting performance from PA, especially from its lead, Charlton Heston.  He can be hammy at some parts but for the most part he just sells it.  He’s a man desperate to live and to retain his identity.  His plight for survival feels real and even through his slight douchbaggery at the beginning may be offputting, we slowly grow to embrace the man to survive in this madhouse of the world.  Maurice Evans, as Dr. Zaius, is convincing as well by playing an ape desperate to preserve tradition and faith in apekind.  He makes a great antagonist without being too villainy or one dimensional.  With these two and the supporting cast, we get great dialogue exchanges such as when Zira realizes how smart Taylor was, the courtroom scene, and the climax in the cave.

Planet-of-the-Apes

This moment was also nice as it relieved the tension in an otherwise tense scene.

As mentioned, RPA is more action oriented but this partially translates into the big jailbreak scene.  We have seen many jailbreak movies or scenes in jails and concentration camps.  We even seen toys escape from a school in Toy Story 3.  However, this is probably a first in seeing apes critically think and plan their escape from their respective madhouse.  It’s one of the best parts of RPA as we see Caesar transform from a docile chimp to a natural born leader.

The special effects of these two films are as contrasting as their storyline and delivery.  In PA we see massive use of makeup.  I read on IMDB that the makeup budget consisted of 17% of the entire budget.  That’s ridiculous.  Some people may find the makeup ridiculous or distracting but I didn’t find it that way at all except for the kissing moments between Zira and Cornelius.  True, the facial expressions may be lacking but personality quirks and expressions still came through thanks to the good acting.  In RPA, we see the still revolutionary method of performance capture applied heavily.  The characters in RPA may be lacking but damn does Andy Serkis really sell his performance as Caesar.  Everyone talks about this but I can’t get over those eyes, they just say it all.

But of these two films, it is the original that’s superior.  RPA is great but it’s still a very typical summer blockbuster film that does not have many things that stand out from the rest of the crowd.  RPA also suffers from rather poor characters that I just can get behind or sympathize (except for the apes…maybe that was done on purpose???).  It’s PA that really stands out.  This shouldn’t be surprising given the nature of the film’s history but having finally seeing it recently, I can finally understand what the big deal of this film is.  PA could have easily been a flop amidst the other science fiction films of the time.  But the makeup, the characters, the style, and the story really come together to create an entertaining and great storyline filled with tension, humor (both intentional and not), and ending with an unforgettable ending that is parodied to this day.  This banana is delicious.  

Nostalgia Filter Test: Battlebots

I was exposed to Battlebots when I was 10 or 11 years old, the best age possible.  Despite it being shown during early Saturday mornings, I tried to watch it as many times as I possibly could and even set up the VCR to record it at the proper times.  Battlebots was a short but huge fad.  They had board games, toys, McDonald Happy Meal toys, and even an extensive guide to Battlebots.  I remember owning all of these things.  The toys were especially fun as they used the spin bots, like Ziggo, as super fast battling tops similar to Beyblade.  I had a lot of fun with those.  My dad even gave me for Christmas one year a remote controlled Dissector and Biohazard which could battle each other.  They were decent size as well, both going over a foot long by almost a foot wide.

Now, going back to all of that a decade later, has it held up well?

Hell no!

Where do I begin with this?

Okay, my biggest complaints have to be the cohosts who were Bil Dwyer and Sean Salisbury (who was later replaced by Tim Green).  For being on the Comedy Central channel, these guys were just not funny; they were more annoying than funny in fact.  I can get over their intros to the battles and such, but do they have to comment all the damn time during the battles?  Shut up, I just want to watch the robots kicking each other’s asses!  Unlike football or basketball where the announcer is useful for the spectator, the cohosts just state the obvious and really have no part in it other than to liven up the action.

battlebots, cohosts

Boo

The show also suffers from lack of battles, each 30 min long episode has only three battles per episode which can only last 3 minutes at max.  The rest of the time is spent hyping of the robots or interviewing the builders or just killing time.  I wish we got to see more of the fights and be able to appreciate the tournament similar to the NCAA Tournament.  Just imagine watching all those fights and being able to truly appreciate the winners as they fight a long and hard battle to the Silver Nut.

But as I was rewatching episode clips (full length episodes are hard to find), I slowly realized why they had the annoying hosts and all of the filler time between the battles.  Most of the robots aren’t very exciting.  They’re mainly push bots and wedge bots.  And there are two very simple and easy reasons why this is so.  They’re cheap to build and they’re more likely to win.  You can’t argue with that.  Some of the more outlandish battlebots like Nightmare may be cool and all, but he can’t stand a chance if you get to him from the side and push him over.  As such, many of the battles are simply robots pushing and shoving each other into the hazards hoping the other one will break down.  It’s kind of boring…

Okay, I may have been a little harsh there.  There are some great examples of battlebots who have won it all that were neither push nor wedge bots.  Son of Whyachi, Hazard, Ziggo, Backlash, Toro; these bots and more are excellently designed and pull off their weapon of choice very well.  However, most of them were quite expensive meaning the average person probably wouldn’t be able to afford such a strong robot.

Hazard is BOSS!

Hazard is BOSS!

But even so I can also see why Comedy Central decided to not show all of the battles, especially the early round battles.  Faulty or plain-looking robots cannot generate the excitement (aka the views) needed compared to the more interesting ones.

There’s nothing much else to say about the show except for the weird guest appearances with Bill Nye and Carmen Electra.  At the time, I thought it was awesome that Bill was on the show, now, I just feel sorry for him, why did Battlebots need him??  At least he was better than Carmen.  God, even as a kid I couldn’t stand her.  She contributed nothing to the show.

Still, I think it would be cool if Battlebots came back in full force nowadays.  The advances in technology means we can have better robots that won’t break down as easily and can be more varied in design.  With so many new and young people going into engineering nowadays, the potential for the next Hazard or Ziggo can be easily achieved.  I can also imagine the show on HBO but without all of the annoying hosts and with all of the battles viewable.  If they clean it up, it can be great.

Before I hand out my Nostalgia Filter Test Score, allow me to nerd out.  *ahem*

-Wasn’t it awesome when Nightmare destroyed Slam Job in one hit?!?  He went flying!

BOOM!

BOOM!

-Isn’t Hazard amazing??  He can destroy any opponent that faces him; Middleweight bots just shudder in fear thinking about him!

-And when then rookie-bot Son of Whyachi in Season 3 mauled all of his opponents to pieces including Nightmare and Biohazard??  Look me dead in the eye and tell me you don’t think that season was awesome!

-And when Ziggo showed that lightweight robots weren’t wimps by annihilating any robot that gets in his way??  Man, I love that robot!

Haha, anyway…

Nostalgia Filter Test Score: C- 

Buy It or Leave It? Snake Oil

I had a problem.  If my roommates and I had five or more friends over at our apartment, we would be highly limited to the games we could play.  The only board games we could do were Resistance, Cards Against Humanity (CAH), and Once Upon a Time.  I wanted to expand our repertoire before I got sick and tired of these games.

So one day, my girlfriend pointed out a board game at the toy store called Snake Oil.  I read the description and I was immediately hooked.

Snake Oil is similar to Apples to Apples (AA).  Okay, so one player is the buyer; the buyer draws a random card from the buyer’s deck and plays that role (like Caveman or Castaway).  The other players, the salesmen, look at their six cards and combine two of them together to create a product for the buyer.  Then, each salesman will show the buyer their combination and talk about why they should buy their product.  The buyer will choose the best product and the salesman will keep the buyer card.  At the end of the game, the salesman with the most buyer cards is the winner.

You want to look sharp when you are cheering on the players, right?  But you don't have the time to shave your legs??  Well with the new Razor Underwear, you can keep your legs constantly shaved while still looking good!

You want to look sharp when you are cheering on the players, right? But you don’t have the time to shave your legs?? Well with the new Razor Underwear, you can keep your legs constantly shaved while still looking good!

Like AA and CAH, part of the fun comes from the card combinations and how wacky they could be.  However, most of the enjoyment originates from the salesmen.  They have to take their nonsensical invention and turn it into a special, you-just-gotta-have-it product.  As such, this game sets itself apart from AA and CAH in that the salesmen play actual roles in the game instead of just sitting in the sidelines.  I have seen many product combinations that would have been a bust had it not been for their silver tongued salesman.

However, again like AA and CAH, Snake Oil can wear on you if played too long.  As such, it’s best to play this game in short rounds, either through time or the number of complete rounds you take.

I also think the game suffers from some boring nouns (such as “stool”).  This is a family game so you can’t go too risqué but I still think they could have extended their vocabulary to more unique nouns including animals.  I know I have been stuck with cards that were pretty meh and I was just burning through them hoping to get something good.  This has tempted me to combine some of the cards from AA or CAH with this game to create a more dynamic and hilarious setting.

But to answer my problem from above, this game has certainly offered a new experience for us to play and I like it.  I’m glad I bought it cause I like it and so do my friends.

Buy it? Buy it if you want more party games and are looking for something light on rules and short on time.  Buy if you are also a fan of CAH or AA.

Or Leave it? Definitely leave it if you want a more involved, strategic game.  This game is meant to be played with fun and not for the sake of winning.  Also, if you don’t care for AA or CAH you might want to leave this one alone as well.  However, I still recommend you try it out anyway cause I think it’s different enough to really be its own entity.

Harry Potter and the Parallel Themes, An Analysis

The Harry Potter series is one of the best, most intertwined series I have ever read.  Items briefly seen and characters mentioned could play a key role in a later in the series.  We see Hagrid mention of Sirius in book 1, Voldemort’s horcruxes in book 5, and the Polyjuice Potion in book 2.  However, there’s something else that makes J. K. Rowling’s wonderful series all the more intertwined.  Something that I would like to refer as *cough* Harry Potter and the Parallel Themes!

Okay, imagine the seven books in the series.  Smack dab in the middle is book 4.  Ah yes, the Goblet of Fire, a very important addition in the series.  It stands at a doorway between children goodiness and young adult realism.  Books 1-3 were not as dark or as foreboding as books 5-7 and had more uplifting endings.  Indeed, you can feel this transformation come forth as you read GoF; terror at the World Cup, former Deatheaters make their appearance, the first emotional death, and the rebirth of Voldemort.  It’s no wonder many people, including my sister, like this book the most.

Now imagine this.

Imagine that book 4 is the focal point of the series.  As you step farther and farther away from this mirror, certain themes, plot points, and characters that you were once introduced to now become reintroduced with a stronger focus.

Take for example, books 3 and 5.  These two books share many things in common with each other.  The prominent role of Sirius Black, the return of the Dementors and Lupin, prisoners escaping Azkaban, and Harry’s dad’s past.  Harry’s dad seems especially important in these two books as Harry now learns so much more about him and subsequently realized that he wasn’t that great of a guy.   Harry’s relationship with Cho also plays a role.  He was introduced to her in book 3 and their tumultuous relationship ended in book 5.

Now, let’s take a step further, book 2 and 6.  This is where I began to notice the parallel events in the series.  Indeed, it’s pretty noticeable, most prominently of which were horcruxes.  In book 2, we saw our first horcrux, the diary.  And though its origins were hinted at, we were finally revealed in book 6 what it truly was, a part of Voldemort’s soul.  This was a part of a more important concept mainly Tom Riddle’s past, something that book 2 grazed over.  Of course, there are other smaller things.  Ginny’s infatuation with Harry in book 2 finally blossomed into an actual relationship in book 6 and Aragog’s old age finally bested him at the same time.  I was actually hoping throughout most of the book that we would see the Ford Anglia, but alas, that wasn’t the case.  Finally, Fawkes the phoenix was introduced in book 2 and we last saw him in book 6.

Aragog's_funeral_2

Also, this was one of the best scenes in the book AND the movie, no doubt

But what about book 1 and 7?  Going into it, I thought we would surely see the Mirror of Erised which played a strong and melancholic role in the first book.  It would only be fitting that we would see this magical device again.

Alas, again, this was unfortunately not true and I was sad because of it.  But we got something that I didn’t expect.  Dumbledore’s past.  Indeed, our only window into Dumbledore’s past was through the Chocolate Frog Cards which gave a light description of Dumbledore and his battle with Grindelwald.  Now, in book 7, we see the dark, sad, and lonely past of Albus.  It was almost too much to bear.  Gringotts made its return as well along with Griphook the goblin.  The Gringotts’ boast of being the most secure place in the Wizarding World (second only to Hogwarts) in book 1 was finally tested in book 7 and was subsequently foiled by three teenagers and a blind dragon.  This was very fascinating to me as when we first saw Gringotts, it was a magically mysterious place that seemed more strange than dangerous.  But in book 7, we see its true colors of paranoia, greed, and hate.

But most important out of all of this are the Deathly Hallows (the magical items, not the book).  True, many themes from all the other books come back to book 7 but the Deathly Hallows have their special roots in book 1.   The Invisibility Cloak’s, which was given to Harry during his first year from Dumbledore, origins were finally revealed (and why Harry’s dad had it).  The Resurrection Stone, though first seen in book 6, was hidden in Harry’s very first golden snitch.  Of which, its puzzling lock frustrated Harry through most of book 7 as he tried desperately to open it. It is a relief when he finally figures out how to open it.

I’m still impacted by that passage “I open at the close.”

Deathly Hallows

And finally, rounding it off, the Elder Wand, passed along from powerful wizard to powerful wizard, finally ending with Dumbledore.   And it’s not just the Elder Wand, the connection between a wizard and his wand was never elaborated on, save briefly in book 4, until book 7.  It is because of this importance that we see why the climatic events at Malfoy Manor in book 7 were so important.  Harry had sealed his fate, and Voldemort’s as well, when he disarmed Draco Malfoy and became the rightful ruler of the Elder Wand.

These parallel events really go to show how great of a writer J.K.R. is.  Even before she knew she had a big hit on her hands, she had been dropping themes, ideas, and characters long before their importance was established.  What’s more, she took it a step forward and made a clever series of parallel events that really helps tie the book series together.  It’s very likely that I’m not the first person to notice this, as such, what other parallel events and such have you noticed in the series?

Finally, I just wished that I could have seen the Ford Angila one more time!