Best Monotype Runs for Pokemon Let’s Go

The Pokemon Let’s Go Pikachu (LGP) and Eevee (LGE) games gave fans of the series a new opportunity to dive back into Kanto and replay Pokemon Yellow but with many improvements. But if you want to try something new and not go through the same old routine, why not try a Monotype Run? A Monotype Run is a run where you only catch and train Pokemon of a certain type (emulating the role of a Gym Leader if you will). This offers a layer of challenge to the games you may not experience and give you an opportunity to train other Pokemon you may originally pass over. The new catching system and the introduction of Alolan forms have also given new life to certain types, like Poison or Grass, who may have been lackluster in the original games. With that said, let’s take a look at the best and worst types for Pokemon Let’s Go Pikachu and Eevee!

RULES

  1. You can only catch and train Pokémon of a certain type. Once you capture your first Pokemon of that type, disregard any previous Pokemon on your team.
  2. If a Pokémon evolves to said type you may train it but evolve it ASAP.
  3. No outside trading allowed, this includes from Pokemon Go
  4. If a Pokémon changes to said type via Mega Evolution you are allowed to train it provided you Mega evolve it every time.
  5. Only Pokémon caught before the Elite Four are counted.

Image result for Pidgeot

Best Types

Hold onto your butts everyone, I think exclusive Pokemon affect the Let’s Go games more than any Pokemon games in the entire series! This is primary because A. the amount of Pokemon is limited and B. many of the exclusives have Alolan forms which further compounds the issue as you have to trade a non-Alolan Pokemon to get its Alolan form. So PLEASE pay attention which version you have as this can drastically change your first Pokemon and your team.

With that said, I think the Normal type is the best type in the games for a Monotype Run followed by Poison (LGP), Electric, and Flying (although I would also consider Bug, Ground, Grass and if you’re patient, Water and Rock). Normal is the overall winner here due to its abundance, strong late-game Pokemon, and of course early availability whether it’s a Route 1 Pokemon or, of course, your starter Eevee in LGE. Normal Pokemon also can learn a variety of moves which is super fantastic! Wigglytuff’s Normal/Fairy typing is really nice against Fighters and Snorlax is so iconic you just have to ask why wouldn’t you train one??

I’m a huge fan of Poison type so I’m bias but I think LGP is among the best in the series for a Poison run! That’s right! You heard it here first. You can catch an Oddish in the first route, catch both Nidorans right afterwards in Route 22, then catch a Weedle and Bulbasaur (!) in Viridian Forest. Of course, you have Tentacruel, Golbat, Venomoth, and Haunter backing you up but the real kicker that puts LGP above LGE is the Alolan Muk which gives you that sweet, sweet, immunity to Psychic Pokemon who are so very common in Kanto. I’m currently playing the game for a Poison run and it’s like every dream coming true for me.

Electric was already decent in RBY but I think it’s much better here as Electric Pokemon can now learn a variety of moves and you can get an Alolan Graveler and an Alolan Raichu which gives you that nice variation that many Electric teams are really lacking in. Throw in the Zapdos and your partner Pikachu and you’re in for a fun time!

Finally, Flying type is really good as you can catch all three legendary birds before the Elite Four, acquire a Pidgey in the first route, train a Dragonite and Charizard, resurrect an Aerodactyl, and farm Magikarps for that amazing Gyarados. Your only issue here is that weakness to Rock attacks which can be covered thanks to Gyarados’ Water attacks.

Image result for Persian alolan

Worst Types

Quite a few of types I would not recommend unfortunately. Ghost is probably the worst as you can only catch one after the third gym and you basically have two team members, Haunter and Alolan Marowak. Dark type is also very abysmal as you only have two partners, an Alolan Raticate and either an Alolan Persian (LGE) or Alolan Muk (LGP) which are acquired much later (plus, LGE is exposed to all of Dark’s weaknesses). Dragon Pokemon are very rare and although you can catch a Charmander early on, your first true Dragon Pokemon won’t come until after you get the Sea Skim ability which is basically just past the game’s halfway point. Other types I would not recommend due to late availability would be Ice, Steel, and Fighting (LGE).
Team Combinations

Bug

Ideal Team: Parasect, Venomoth, Scyther (LGP)/Pinsir (LGE), Butterfree, Beedrill

First available Pokémon: Caterpie and Weedle via Route 2 before the first gym.

Cover weaknesses? No, Flying, Fire, and Rock not neutralized.

Dark

Ideal Team: Alolan Raticate, Alolan Persian (LGE)/Alolan Muk (LGP)

First Available Pokemon: Alolan Rattata in Cerulean City before the second gym

Cover Weaknesses? Yes in LGP thanks to Alolan Muk. In LGE, Fighting, Fairy, and Bug are not neutralized.

Dragon

Ideal Team: Dragonite, Mega Charizard X, Alolan Exeggutor

First Available Pokémon: From a certain point of view, Charmander via rare spawn in Route 3 after the first gym. You can catch a Dratini via Route 10 after you get the Sea Skim ability.

Covers Weaknesses? No, Dragon not covered

Electric

Ideal Team: Pikachu/Jolteon, Alolan Graveler, Electabuzz, Magneton, Alolan Raichu, Zapdos

Optional: Electrode

First Available Pokémon: Pikachu in Viridian Forest in LGE or Pikachu as a starter in LGP

Covers weaknesses? Yes

Fairy

Ideal Team: Wigglytuff, Clefable, Mr. Mime, Alolan Ninetales (LGE)

First Available Pokémon: Clefairy in Mt. Moon after first gym

Covers Weaknesses? No, Poison or Steel are not neutralized

Fighting

Ideal Team: Machoke, Hitmonlee/Hitmonchan, Primeape (LGP), Poliwrath

First Available Pokémon: For LGP, Mankey via Route 3 after the first gym. For LGE, Machop via Rock Tunnel after the third gym.

Covers Weaknesses? No, Flying or Psychic not neutralized.

Fire

Ideal Team: (Mega) Charizard, Arcanine (LGP)/Ninetales (LGE), Magmar, Alolan Marowak, Rapidash, Moltres

Optional: Flareon

First Available Pokémon: Charmander via Route 3 after the first gym (special spawn)

Covers Weaknesses? No, Rock is not neutralized

Flying

Ideal Team: Charizard, Dragonite, Aerodactyl, Gyarados, Zapdos, Articuno

Optional: Pidgeot, Fearow, Dodrio, Scyther (LGP), Moltres

First Available Pokémon: Pidgey via Route 1

Covers Weaknesses? No, Rock is not covered.

Ghost

Ideal Team: Haunter, Alolan Marowak

First Available Pokémon: Gastly at Lavender Tower well after the third gym

Covers Weaknesses? No, Ghost and Dark is not covered

Grass

Ideal Team: Mega Venusaur, Exeggutor, Vileplume (LGP)/Victreebel (LGE), Parasect, Alolan Exeggutor, Tangela

First Available Pokémon: Oddish (LGP) or Bellsprout (LGE) via Route 1

Covers Weaknesses? No, Flying and Ice is not neutralized.

Ground

Ideal Team: Nidoking, Nidoqueen, Rhydon, Onix, Alolan Dugtrio, Sandslash (LGP)

Optional: Graveler, Dugtrio

First Available Pokémon: Nidorans in Route 22

Covers Weaknesses? No, Water is not neutralized

Ice

Ideal Team: Lapras, Articuno, Dewgong, Jynx, Cloyster, Alolan Sandlash (LGP)/Alolan Ninetales (LGE)

First Available Pokémon: Alolan Vulpix (LGE) or Alolan Sandshrew (LGP) via trade in Celadon City before the fourth gym.

Covers Weaknesses? Yes in LGP thanks to Alolan Sandlash. In LGE, Rock is not neutralized.

Normal

Ideal Team: Snorlax, Tauros, Pidgeot, Wigglytuff, Kangaskhan, Eevee (LGE)/Chansey

Optional: Porygon, Fearow, Dodrio, Raticate, Persian (LGE), Farfetch’d, Lickitung, Ditto, Alolan Raticate

First Available Pokémon: Eevee as a starter in LGE or Pidgey and Rattata in Route 1 in LGP

Covers Weaknesses? Yes!

Poison

Ideal Team: Venomoth, Alolan Muk (LGP)/Haunter, Venusaur, Nidoking, Nidoqueen, Tentacruel

Optional: Vileplume (LGP)/Victreebel (LGE), Weezing (LGE), Arbok (LGE), Golbat

First Available Pokémon: Oddish (LGP) or Bellsprout (LGE) via Route 1

Covers Weaknesses? Yes in LGP thanks to Alolan Muk. In LGE, Psychic is not neutralized.

Psychic

Ideal Team: Alolan Raichu, Mr. Mime, Exeggutor, Jynx, Starmie, Slowbro

Optional: Kadabra

First Available Pokémon: Abra via Route 5 after the second gym

Covers Weaknesses? No, Ghost is not neutralized.

Rock

Ideal Team: Graveler, Rhydon, Onix, Aerodactyl, Omastar/Kabutops, Alolan Graveler

First Available Pokémon: Geodude and Onix at Mt. Moon after the first gym

Covers Weaknesses? Surprisingly, yes.

Steel

Ideal Team: Magneton, Alolan Sandlash (LGP), Alolan Dugtrio

First Available Pokémon: Alolan Diglett via trade in Lavender Town after the third gym.

Covers Weaknesses? No, Ground, Fighting, and Fire not neutralized.

Water

Ideal Team: Blastoise, Slowbro, Poliwrath, Lapras, Tentacruel, Vaporeon

Optional: Starmie, Gyrados, Omastar/Kabutops, Cloyster, Dewgong

First Available Pokémon: Magikarp via the Pokecenter just before Mt. Moon, after the first gym. Psyduck can be caught right after Mt. Moon thankfully in Route 4.

Covers Weaknesses? No, Electric is not neutralized.

3 thoughts on “Best Monotype Runs for Pokemon Let’s Go

  1. flerpybird

    I was looking at the Normal team and noticed that Partner Eevee isn’t on the list. Why? Pikachu is mentioned on the Electric team, so this caught my attention.

    Reply
  2. Kyle Campbell

    Why do you consider Dodrio an optional normal type? It outclasses Fearow and Pidgeot as Pidegeot’s mega can’t be obtained till the post game

    Also Hitmonchan and Hitmonlee are rare spawns on victory road so you can actually have 5 fighting type pokemon

    Reply

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