Tag Archives: Volcarona

Best Pokemon Games for a Fire Type Run

I think the Fire type is the most difficult starting type for a Monotype Run.  Fire Pokemon can be relatively rare, are not that diverse, and most crucial of all, are again and again exposed to their weaknesses.  However, unlike the Grass type, Fire is an amazing attacking type and you can hit a lot of Pokemon with super effective damage!  You also get some great resistances to Ice and Fairy types!  Although there are some fun runs out there, be prepared to be exposed to at least one of your weaknesses.  Let’s take a look!

Monotype Run Rules

  1. Only Pokémon of a certain type may be caught and trained.
  2. You must catch the first Pokémon available of that type if your starter does not match that type (you’ll then have to discard that starter).
  3. You may train a Pokémon that evolves to said type as long as you do it ASAP.
  4. No trading allowed.
  5. Mega Pokémon count as long as you Mega Evolve them as soon as they appear on the battlefield.
  6. Only Pokémon caught before Elite Four are counted.

Monotype Chart Version 2.03

Best Games

By far the best game in the series for a Fire run is UltraSun followed by Sun.  No other games except Pokemon Black (and that’s barely because you get Reshiram at the end of the game) neutralizes your weaknesses.  But of course, you need more than just coverage for a great team and these games have it!  By Generation VII, Torkoal gets the Drought ability which temporarily increases Fire attacks, decreases Water attacks, and makes Solarbeam a one-turn attack.  That’s fantastic!  You also get a variety of strong Pokemon such as other Fire starters via the Island Scan feature!  UltraSun wins out over Sun just for having more Pokemon like Volcarona, Charizard, and Houndoom.

There are certainly other games that are great for Fire teams but you won’t have complete coverage against your weaknesses.  Basically any of the games from Generation VI and on I would put on this list as there’s a lot of good diversity and strength in these teams.

Worst Games

I would say Pokemon Yellow is the worst of the bunch but it IS a close call.  Generation I, in general, is very poor for many Monotype Teams but Fire seems particularly crappy because of its homogeneity and restrictive movepool.  More importantly, since Pikachu is your starter (and not a Fire type like virtually every other game) then your first Fire Pokemon is a Charmander right before the second gym so that will take awhile  (then of course you have to face Misty so good luck!!).

There are many memes regarding Diamond and Pearl’s incredibly awful Fire Pokemon and it’s frankly deserved.  You get Chimchar (good start), then a Rapidash (alright…) and that’s it.  Just two Pokemon!!!  Seriously??  At least Infernape is excellent so you might as well do a Single Pokemon challenge and just grind your starter.  Don’t even bother with that Rapidash…

Fire Teams in Pokemon Games

Red, Blue, Yellow, FRLG
Ideal Team: Charizard, Arcanine (Red, FireRed, Yellow)/Ninetales (Blue, LeafGreen, Yellow), Magmar (Blue, LeafGreen), Flareon, Rapidash, Moltres
First Pokémon: Charmander via starter or via Route 24 after Mt. Moon in Yellow.
Covers weaknesses? No, Rock or Water not neutralized.

Gold, Silver, Crystal, HGSS
Ideal Team: Typhlosion, Magmar, Ninetales (S, SS)/Arcanine (G, C, HG), Flareon/Magcargo (HGSS), Rapidash, Ho-Oh (G, HG), Entei
First Pokémon: Cyndaquil via starter
Covers Weaknesses? No; Rock, Water, and Ground (besides Ho-Oh) are not covered
Note: In HGSS, you can get a Slugma Egg from Primo in Violet City center.  You’ll need to give him a phrase which is dependent on your Trainer ID which you can receive here.

Ruby, Sapphire, Emerald, ORAS
Ideal Team: Blaziken, Camerupt, Magcargo, Ninetales, Volcarona (ORAS), Arcanine (ORAS)
Optional: Torkoal, Flareon (ORAS), Magmar (ORAS), Rapidash (ORAS), Ninetales (ORAS), Darmanitan (ORAS), Primal Groudon (OR)
First Pokémon: Torchic via starter
Covers Weaknesses? No, Water and Ground not neutralized.  In OmegaRuby, Water can be taken care of due to Primal Groudon’s Ability.

Diamond, Pearl, Platinum
Ideal Team: Infernape, Rapidash, Flareon (Platinum), Houndoom (Platinum), Magmar (Platinum)
First Pokémon: Chimchar via starter
Covers Weaknesses? No, Ground and Water not neutralized

Black, White, B2W2
BW Ideal Team: Emboar, Darmanitan, Chandelure, Volcarona, Heatmor, Reshiram (B)
Optional: Simisear
First Pokémon: Tepig via starter
Cover weaknesses? Only in Pokemon Black and even then it happens at the very end when you get Reshiram.  Otherwise you’re exposed to Water moves in both versions.

B2W2 Ideal Team: Emboar, Arcanine, Magmar (B2)/Camerupt (W2), Darmanitan, Volcarona, Chandelure
Optional: Flareon, Simisear, Darmanitan
First Pokémon: Tepig via starter
Cover weaknesses? No, Water is not neutralized

XY
Ideal Team: Delphox, Talonflame, Charizard, Pyroar, Houndoom (X), Chandelure
Optional: Simisear, Flareon, Magcargo, Torkoal, Heat Rotom
First Pokémon: Fennekin via Starter
Weaknesses Covered? No, in Pokemon X, Rock is not neutralized.  In Pokemon Y, Water and Rock are not neutralized.

Sun, Moon, USUM
SM Ideal Team: Incineroar, Arcanine/Turtonator (Sun), Talonflame, Torkoal, Marowak, Emboar (scan)
Optional: Flareon, Chandelure (scan), Salazzle, Magmar, Typhlosion (scan), Oricorio
First Pokémon: Litten via Starter
Cover weaknesses? Only in Sun thanks to Turtonator. In Moon, Water is not neutralized. However, you can cut back on Water’s strength if you train a Torkoal which now can learn the ability Drought.

USUM Ideal Team: Incineroar, Arcanine/Turtonator (US), Charizard (scan), Torkoal, Marowak, Blaziken (scan)
Optional: Flareon, Chandelure (scan), Pyroar, Talonflame, Infernape (scan), Delphox (scan), Salazzle, Volcarona, Magmar, Houndoom (US), Oricorio
First Pokémon: Litten via Starter
Cover weaknesses? Only in Ultra Sun thanks to Turtonator. In Ultra Moon, Water is not neutralized. However, you can cut back on Water’s strength if you train a Torkoal which now can learn the ability Drought.

Sword, Shield
Ideal Team: Cinderace, Torkoal, Centiskorch, Coalossal, Heat Rotom, Turtonator (Sword)/Arcanine
Optional: Flareon, Ninetales, Salazzle, Chandelure, Heatmor, technically Darmanitan in Zen Mode
First Pokémon: Scorbunny via Starter
Weaknesses Covered? Sadly no, Shield is weak to Water and Rock.  Sword is weak to just Rock thanks to Turtonator.

MVP (Most Valuable Pokemon)


Fire Starters
Of course!  Your starter!  Really, what saves the Fire type from abysmal Monotype Runs is Charmander and friends.  They make a HUGE difference in your Monotype Run.  And the best part is, starters rank among the strongest for their types and are packed with awesome moves, great type combos, and wonderful stats.  You won’t be disappointed with them.

The Fire starter has more dual types in its line up than the other two starters.  This automatically improves your diversity and, in some cases, eliminate a weakness.  Of course, you have the three Fighters, Blaziken, Infernape, and Emboar.  They neutralize Rock attacks AND the Fire+Fighting STAB is one of the best dual offensive moves in the game (also Emboar can also learn Scald which is nice against your Ground and Rock foes!).  The classic Charizard gives you immunity to Ground attacks and gives you some nice Dragon moves and if you have Charizard X you can have a soft counter to Water foes.  Delphox and Incineroar, while they don’t give you any resistances, still give you move diversity along with unique, level-up attacks.  Typhlosion and Cinderace unfortunately get overshadowed by these starters but at least the Typhlosion line is adorable!

Also, don’t forget to catch other Fire starters in Generation VII!  The Island Scan feature is amazing and is one of the reasons why you can cover your weaknesses thanks to the Fighters.
Available in: Every game.  Only in Pokemon Yellow and the Let’s Go games do you not get a Fire starter but Charmander still appears in those games.

Arcanine (Pokémon) - Bulbapedia, the community-driven Pokémon ...
Arcanine
The most perfect boi is the most perfect team member.  I kid you not, Arcanine is the strongest non-Mega, non-Legendary Fire Pokemon.  Like, what?!?!  Seriously?  That’s awesome!  And Arcanine is one of the most common Fire Pokemon in the entire series!  Super spectacular.  Arcanine also gets progressively better and by Generation V really becomes a must-have as it can learn Outrage and Wild Charge and a few other cool moves.  Arcanine’s biggest weakness is its single typing which doesn’t give you a diversity boost but has far as downsides go that’s not bad!
Available in: Red, Yellow, Gold, Crystal, FireRed, HeartGold, B2W2, ORAS, SM, USUM, SWSH 

Volcarona (Pokémon) - Bulbapedia, the community-driven Pokémon ...Centiskorch - #851 - Serebii.net Pokédex
Fire Bugs
Volcarona and Centiskorch I think are great members that will add a nice flavor to your overall vanilla team.  First, they offer a soft counter to Ground Pokemon and Centiskorch can learn a lot of anti…anti-Fire Pokemon moves like Powerwhip, Scald, and Thunder Fang.  Volcarona is also among the strongest Fire Pokemon and pair that with Quiver Dance and Fiery Dance means you can easily set up and sweep opposing teams.  Volcarona is pretty common too and you can get a fully evolved one in B2W2 which is fantastic.  Of course, there’s a foreboding 4x Rock weakness which is tricky when you fight Ground foes.  Also, Volcarona evolves very late so you’ll be stuck with Larvesta for quite awhile in many of the games…
Available in: Volcarona in BW, B2W2, ORAS, USUM and Centiskorch in SWSH

Chandelure (Pokémon) - Bulbapedia, the community-driven Pokémon ...
Chandelure
The wonderful Chandelure has among the highest Special Attack stats out of all Fire Pokemon with a whopping 145!  Even STAB attacks that deal neutral damage will still deal a great deal of pain to your opponents.  You can also teach it Energy Ball so immediately you have a counter to all your Fire foes.  Chandelure’s Ghost characteristics come through and give it a lot of great status moves like Calm Mind, Will-O-Wisp, Hex, and Confuse Ray.  Chandelure is also surprisingly common and you can find it in many games from Pokemon BW onwards.  The biggest trade off is Chandelure is a bit fragile and not that fast so it may faint on you before you can even do anything.
Available in: BW, B2W2, XY, SM, USUM, SWSH

Torkoal (Pokémon) - Bulbapedia, the community-driven Pokémon ...
Torkoal
Some Pokemon are here through a combination of their stats, their moves, or their availability; Torkoal is here solely for its ability.  Starting in Generation VII on, Torkoal can learn the Drought Ability which gives it automatic Sunny Day status for five turns once it enter the battle.  This means you don’t have to set up a Sunny Day move and instead go right into using boosted Fire attacks and an instant Solarbeam on your opponents!  Also, Torkoal has one of the highest defense stats (140) out of any Fire Pokemon and considering Fire’s defense is among the weakest for the types that’s pretty nice.  Torkoal can also learn strong Ground and Rock moves too which is a plus.  Still, not much else to talk about Torkoal AND it’s pretty slow so just keep that in mind as you’re training with one.
Available in (with Drought): SM, USUM, SWSH

Turtonator (Pokémon) - Bulbapedia, the community-driven Pokémon ...
Turtonator
Any Swimmer you will face will be a constant struggle of agony and hardship.  There are frankly very few Fire Pokemon that neutralize their Water weakness (as of Generation VII over 3/4 of the Fire teams are exposed to Water attacks).  Charizard X is going to be one of them but given its rarity you might be better up with Turtonator.  On the whole, there’s not a lot going for Turtonator besides its Dragon typing.  It has okay stats, it’s only in three games so far, and it has an alright ability (Shell Armor which protects against Critical Hits).  Still, it’s better than nothing and you can at least teach it some good Rock and Ground moves.
Available in: Sun, UltraSun, Sword

Best Pokemon Games for a Bug Type Run

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Update 12/30/2019: The article now includes Sword and Shield

If you were doing a Monotype (or Single Type) Run in Pokémon, would you go for a team with a lot of diversity that shows up late or a team with low diversity that appears very early on? I think, given the options, trainers would choose the latter rather than the former. And if you’re the case, let me suggest training a Bug Team in Pokémon.

Bug Pokémon have one of the highest rates of early availability in the Pokémon games. Not counting the starters, they are just behind Normal and Flying type for their early availability occurrences. As such, they are great if you want to get your team rolling almost right away. However, be prepared for low diversity as a huge number of Bug Pokémon are part Poison or Flying type, types that don’t give them a lot of variability. Bug Pokémon also suffer from an abysmal movepool by primarily favoring Bug, Poison, and Flying moves. If you want to stop Fire, Flying, and Rock Pokémon, you got to have the moves to back it up. Diversity will play a very strong role to make your team great.

Finally, Bug Pokémon, on average, have the worst stats out of all 18 types. Now, before I go any further, Bug Pokémon have a huuuuge disadvantage to this because there are very few Bug Legendaries. Even then, fully evolved Bug Pokémon are relatively weak as they are treated as early Pokémon you can train before moving on to bigger fish. It’s a trade off for their early availability. Thankfully, later generations change this perception which is why you’ll see me more likely recommend later rather than earlier games. As a side note, Generation 5 was probably the best generation for Bug Pokémon as it introduced an incredible range of Pokémon that are actually very strong and diverse. Expect to see a few of these Pokémon in our MVP list.

Let’s take a look at what your team may look.

Rules

  1. Only Pokémon of a certain type may be caught and trained.
  2. You must catch the first Pokémon available of that type if your starter does not match that type (you’ll then have to discard that starter).
  3. You may train a Pokémon that evolves to said type as long as you do it ASAP.
  4. No trading allowed.
  5. Mega Pokémon count as long as you Mega Evolve them as soon as they appear on the battlefield.
  6. Only Pokémon caught before Elite Four are counted.

Monotype Chart Version 2.03

Worst Pokémon Games

I want to start with the worst games because frankly, there’s not a lot of necessarily bad games for a Bug type run. The Kanto games are arguably the worst games for a Bug type run as they have abysmal diversity with a rather weak team. Oh, and watch out for Blaine and his fire comrades, they’ll roast you! Jumping a few generations later, Black and White is a mixed bag as the first Bug you can catch is after the second gym, the latest out of any of the games. Even then, you’ll still have great diversity with Volcarona and Galvantula giving you stellar support…you’ll just have to wait a bit before you can catch that Venipede.

Best Pokémon Games

The rest of the games honestly range from decent to fantastic; in fact, a lot of them have a “*6A” rating or better as seen in the chart above. Even starting in Generation 2 we have a team that can neutralize weaknesses thanks to Heracross and Shuckle.

Personally, I like Black 2, USUM, and Sword and Shield. The other games are great but these are packing some of the best bugs around! What these games have in common is a slow but steady increase of teammates throughout the game and a nice variety of Pokémon to cover your weak points. Sword and Shield are probably the best as you can catch a whole team of Bug Pokemon who neutralize your weaknesses RIGHT BEFORE THE FIRST GYM!!!  These games also have the rare but coveted Move Tutors who can teach you anything from Scolipede’s Aqua Tail to Forretress’ Stealth Rock. Check out the team combos below.

XY and ORAS are also really good, probably not as stellar as the previous examples but that’s a high bar to reach.  I really like the diversity they offer and the early availability of Pokemon.  ORAS you will have an issue of weak Pokemon near the beginning of the game but that will clear by the middle of the game when you get Heracross and Armaldo, and later with Galvantula, Volcarona, and Forretress.  Both games offer Shedinja as well which neither Black 2 nor USUM has.  Shedinja!  They’re great!  I mean they’re not very strong but they’re super adorable.  Love these cicada ghosts.

Bug Teams in Pokemon Games

Pokemon RBY and FRLG
Ideal Team: Parasect, Venomoth, Scyther (Red, FireRed, Yellow)/Pinsir (Blue, Leafgreen, Yellow), Butterfree, Beedrill (all versions except Yellow)
First available Pokémon: Caterpie and/or Weedle (except Yellow) via Viridian Forest.
Cover weaknesses?  No, Flying, Fire, and Rock not neutralized.

Pokemon GSC and HGSS
Ideal Team: Heracross, Venomoth, Shuckle, Parasect, Scyther/Yanmega, Forretress
Optional: Butterfree (G, C, HG), Beedril (S, C, SS), Ledian (S, C, SS), Ariados (G, C, HG)
First Pokémon: Caterpie (G, C, HG)/Weedle (S, C, SS)/Ledyba (S, C, SS)/Spinarak (G, C, HG) in Route 30 before the first gym. Venonat and Paras via Pokewalker.
Covers Weaknesses? Yes

Pokemon RSE and ORAS
Ideal Team: Dustox/Venomoth (ORAS)/Beedril (ORAS), Heracross, Volcarona (ORAS), Forretress (ORAS), Galvantula (ORAS), Armaldo/Crustle (ORAS)
Optional Pokémon: Pinsir, Beautifly, Shedinja, Ninjask, Leavanny (ORAS), Parasect (ORAS), Kricketune (ORAS)
First Pokémon: Wurmple via Route 101
Covers Weaknesses? Yes

Pokemon DPP
Ideal Team: Vepiquen, Wormadam (Steel and Ground form), Heracross, Dustox, Mothim/Yanmega (Platinum)/Scyther (Platinum)
Optional Pokémon: Kricketune, Beautifly
First Pokémon: Kricketot via Route 202 before the first gym
Covers Weaknesses? No, Fire is not neutralized

Pokemon BW and B2W2
BW Ideal Team: Scolipede, Leavanny, Crustle, Galvantula, Volcarona, Durant
Optional: Karrablast, Shelmet
First Pokémon: Sewaddle and Venipede via Pinwheel forest after second gym
Cover weaknesses? Yes

B2W2 Ideal Team: Galvantula, Scolipede, Crustle, Vespiquen, Heracross/Leavanny, Volcarona
Optional: Karrablast, Shelmet, Pinsir, Shuckle
First Pokémon: Sewaddle via Route 20 before the first gym
Cover weaknesses?  Yes.  HOWEVER, be warned that in White 2 you can only get a Heracross via Hidden Grotto in Lostlorn Forest and even then it has a 0.75% of appearing.  So technically you can cover your weaknesses it would just be very annoying.  At least in Black 2 you don’t need the Hidden Grotto.

Pokemon XY
Ideal Team: Vespiquen/Yanmega, Shedinja, Scolipede, Crustle, Heracross (Y), Durant
Optional Pokémon: Beedrill, Butterfree, Viviilon, Ninjask, Masquerain, Pinsir (X), Shuckle, Scyther, Wormadam and its various forms, Mothim
First Pokémon: Scatterbug via Route 2 and Weedle (X)/Caterpie (Y) for Route 2 as well but you can catch them both in both versions at Santalune Forest.
Weaknesses Covered?  Regardless of versions, you’re good!

Pokemon SM and USUM
SM Ideal Team: Vikavolt, Golisopod/Aquachnid, Scolipede (scan), Masquerain, Romblebee
Optional: Parasect, Butterfree, Ledian
First Pokémon: Caterpie, Ledyba, Grubbin, and Spinarak via Route 1
Cover weaknesses? No, Rock is not neutralized in Sun and Moon

USUM Ideal Team: Vikavolt, Golisopod/Aquachnid, Volcarona, Forretress, Armaldo (US)/Masquerain, Romblebee
Optional: Masquerain, Parasect, Butterfree, Ledian, Ariados, Beedril (scan)
First Pokémon: Caterpie, Ledyba, Grubbin, and Spinarak via Route 1
Cover weaknesses? Yes, every type is taken care of

Pokemon Sword and Shield
Ideal Team: Crustle, Centiskorch, Durant, Orbeetle, Galvantula, Araquanid/Golisopod
Optional Pokémon: Butterfree, Vikavolt, Shedinja, Ninjask, Escavalier (Sword Raid), Accelgor (Shield Raid), Ribombee, Vespiquen, Shuckle, Frosmoth
First Pokémon: Blipbug, Caterpie, Grubbin by random encounters (30%, 15%, and 10%) via Route 1.
Weaknesses Covered? Yes, and it’s taken care of before the first gym!

MVP (Most Valuable Pokémon)

250px-214heracross

Heracross

Ah yeah, Heracross, baby! One of the best Bug Pokémon, Heracross offers so much for your team and is just cool overall. What’s more, Heracross is one of the most common Bug Pokémon you’ll likely encounter in a Bug playthrough so be prepared to find and train one. What’s nice is they usually show up about midway through the games so you won’t have to wait until the end to catch one.

Heracross’ signature move, Megahorn, is the move that helped define Generation 2 and was Gamefreak’s answer to the overpowered Psychic Pokémon. After G2, other Pokémon acquired it as well but Heracross started it and is a very strong STAB move to fight against your foes. Of course, Heracross learns other cool moves like its various Fighting moves and Night Slash which is very fine. But check out the TMs; Rock Slide, Earthquake, and Shadow Claw are moves you’ll need to stop your Flying, Rock, and Fire Pokémon (except Shadow Claw, it’s just pretty sweet).

Unfortunately, it’s not all honey sap and apricorns for Heracross. That 4x weakness to Flying moves is brutal and can be a pain to counter. And despite having the most powerful Bug move yet, Heracross is weak to Psychic moves which is a huge bummer. Thankfully, the Rock neutralization makes up for this and Heracross is packed with sufficient Rock-countering moves.

Available in: GSC, RSE, DPP, HGSS, B2W2, Y, ORAS

volcarona

Volcarona

Volcarona is the most powerful, non-Legendary and non-Mega evolved Bug Pokémon (quite a mouthful). Impressive on its own but even more impressive is its unique Fire/Bug typing, which only it and Centiskorch share. As such, Volcarona can learn a plethora of Fire-based attacks and even Psychic via TM. Let me doubly stress this as Volcarona is the ONLY Bug Pokémon that can learn Fire attacks; Fire attacks can hit so many Pokémon super effectively and is a must for your team. The fantastic Quiver Dance is also nice as each use raises your Sp At., Sp Def., and Speed, by one stage each (already raising its monstrous Special Attack stat). Once you up your stats, use Roost (by TM or by Move Tutor), replenish your health, and go to town! If you’re feeling up to it, you can even teach it Hurricane for a very strong Flying move.

Like Heracross, Volcarona has a 4x weakness but this time for Rock. This is very rough, so tread carefully among the Ground, Steel, and Fighting Pokémon. And like a lot of strong Pokémon, Volcarona doesn’t evolve until Level 59 which is incredibly rough as by then you’re knocking on the Elite Four’s door. Thankfully, you can catch a fully evolved Volcarona in B2W2 after the Quake Badge.

Available in: BW, B2W2, ORAS, USUM

250px-348armaldo

Shuckle, Armaldo, and Crustle

Bug/Rock Pokémon are nice as they neutralize both Flying and Fire and offer a STAB, counter offense to them. How effective this…depends on which one you catch and train! Obviously, Shuckle is super defense heavy so be prepared for long, sluggish battles but the other two offer more offensive-based attacks. I highly recommend getting one of these guys as I can’t tell you how headache inducing it is to fight a bird without anything significant to counter them.

Unfortunately, their move diversity is just okay. They know some Ground moves, maybe a Poison or Ghost move, but you’re not going to get anything more than that, especially for earlier generations. Crustle gets a boost though in Sword and Shield thanks to the TRs but most importantly it can learn Body Press which relies on the user’s Defense and not Attack stat.  For the love of God you should teach it to Crustle as its Defense is 125!!  That’s a really nice move to have on your team.

These guys are also pretty slow so be prepared to take a hit or two before you can finish off an opponent. And ironically, they’re still weak to Rock! Don’t forget about that! I have done that more than a few times.

Available in: GSC (Shuckle), RSE (Armaldo in all three and Shuckle in Emerald), HGSS (Shuckle), BW (Crustle), B2W2 (Crustle and Shuckle), XY (Crustle and Shuckle), ORAS (Armaldo), US (Armaldo), SWSH (Shuckle and Crustle)

250px-205forretress

Forretress and Durant (and I guess Trash Wormadam)

It may surprise you how common Bug/Steel types are even when we subtract Scizor, Genesect, and Escavalier. Forretress, Durant, and Wormadam are scattered throughout the games so you’ll probably run into one when you do a Bug run.  Like Rock, Steel neutralizes two of Bug’s three weaknesses, namely Flying and Rock. If you want to play up that defense then look towards Forretress but if you want a speedy offense, look towards Durant instead. Wormadam…is okay, it’s stats are better than other Bug Pokémon but you can do better.

Of course, that 4x Fire weakness is horrendous. You’ll be roasted so bad by any kindlers or circus performers. And, unfortunately, these guys do not have a great move diversity. Move tutors can alleviate this but not by much. But Forretress doesn’t really need move diversity for what it’s trying to pull; it will act as your wall, set up spikes and wear down your opponents. And at least Durant can learn Rock Slide and Shadow Claw by TM.

Available in: GSC (Forretress), E (Forretress), DPP (Wormadam), HGSS (Forretress), BW (Durant), XY (Wormadam, Durant), USUM (Forretress), SWSH (Durant)

1200px-596galvantula

Galvantula and Vikavolt

I love Galvantula, I really do. And although I was sad I couldn’t train one again in Alola, we got a nice counterpart via Vikavolt. The Electric type pairs nicely with Bug as both compliment their strength and weaknesses. In this case, neutralizing that Flying weakness and zapping the birds from the sky! Galvantula also has the ability Compound Eyes which makes your Thunder attacks about 91% accurate which is sooooooooooo goooooooood. Your biggest drawback is your limited movepool. Both Pokémon can learn Electric and Grass moves and that’s about it. Granted, those moves are pretty decent for Bug Pokémon so it’s not too bad.

Available in: BW and B2W2 (Galvantula), ORAS (Galvantula), SM and USUM (Vikavolt), SWSH (Both)

250px-752araquanid

Golisopod and Araquanid

We end our list with the latecomers whose main fault is their few appearances which will likely change as new games are produced. Both of these Pokémon have the amazing Water/Bug type and really deliver it justice (unlike Surskit introduced four generations earlier). Golisopod is second in natural strength to Volcarona but first in move diversity. Teach your Golisopod a variety of moves (especially if a Move Tutor is involved) such as Rock Slide, Poison Jab, Shadow Claw, and Sucker Punch. Of course, teach it its trademark move, First Impression, to deliver a very strong attack right at the beginning of the battle! Araquanid, meanwhile, makes up for its low move diversity and alright stats for a very nice ability in Water Bubble. Water Bubble halves Fire attacks, doubles Water attacks, and prevents a Pokémon from being burned. This is great! You hardly ever get an actual resistance to Fire attacks for Bug Pokémon! Just remember that you’ll need to nurture your Wimpod as a baby so be patient with it and Araquanid is more defense oriented so don’t expect it to win battles by quick KOs.

Available in: SM and USUM (Both), SWSH (Both)