Tag Archives: pokemon sun

The Best Pokemon Games for a Grass Type Run

If you’re looking for a challenging but doable Single Type (or Monotype) Run in Pokémon let me suggest the Grass type. Unlike Ice, Dragon, and other difficult types, Grass Pokémon are (most of the time) available at the game’s beginning due to your starter. As such, you have a companion you can rely on for the entirety of your game regardless of team size or diversity. However, you will have to overcome difficult feats like low movepool and dual-type diversity and a large amount of weaknesses. These difficult feats make Grass a challenging but not impossible run to do. So which games are the best for a Grass type Run? Let’s find out.

First here are the rules for a Single Type Run

  1. Only Pokémon of a certain type may be caught and trained.
  2. You must catch the first Pokémon available of that type if your starter does not match that type (you’ll then have to disregard that starter).
  3. You may train a Pokémon that evolves to said type as long as you do it ASAP.
  4. No trading allowed.
  5. Mega Pokémon count as long as you Mega Evolve them as soon as they appear on the battlefield.
  6. Only Pokémon caught before Elite Four are counted.

Single Type Run Chart of all Pokemon Games

The Best Games

First off, the chart above shows most of the Pokémon games in the series so this will give you the quick and easy which games you should select for a Grass Type run. Basically, the good news is that most of the series’ games will give you a full team of Grass types with the trade off being not all of them will cover your weaknesses. But for you die hard fans I recommend looking at Pokémon Sapphire, Emerald, X, Y, and AlphaSapphire thanks primarily to this beautiful Pokémon right here.

Yep, Ludicolo’s Grass/Water makes him a valuable Pokémon. I’ll go into Ludicolo later but for now understand that if you want a slick Grass type run, find a game that has this dancing Pokémon in it. If this doesn’t bother you, however, consider Ruby, Omega Ruby, and any of the Generation Sun/Moon games as they have reasonable diversity with some fun Pokémon.

For those of you interested what some of these team rundowns may look like let me give you a sample.

AlphaSapphire you have (Mega) Sceptile, Breloom, Ludicolo, Trevenant, Roserade, and Cradily. Cacturne, Whimsicott, and Tropius are other options.

X and Y you have Chesnaught, (Mega) Venusaur, Ludicolo, Ferrothorn, Exeggutor, and Trevenant. Mow Rotom, Vileplume, Victreebel, Jumpluff, Gogoat, Simisage, and Roserade are other options.

Sun and Moon have Decidueye, Whimsicott, Parasect, Exeggutor, Roserade, and Dhelmise. USUM additionally contains Cradily, Mow Rotom, and Tropius.

So pretty fantastic overall but if given the choice I would choose XY as you have a lot of beautiful Pokémon working together. Your starter Chesnaught gives you a strong fighter and can learn Rock Slide to handle Bug Pokémon. Mega Venusaur’s Thick Fat ability neutralizes Fire and Ice weaknesses so if you don’t want Ludicolo and want say Jumpluff then your fine. Even then Ludicolo can learn Ice Beam which is rare among Grass types (and of course Surf takes care of your Fire Pokémon). Exeggutor and Trevenant learn some unique moves like Psychic and Shadow Moves which further aid your run. Finally, Ferrothorn rounds off our team by being the team’s wall and shutting down the like of Ice, Flying, and Poison types. If you’re really worried about Flying Pokémon then get a Mow Rotom and zap them down. These Pokémon (and more) are spread nicely throughout the game so you can add to your team with decent progression.

Worst Games

The worst game in the franchise for a Grass type run is probably Pokémon Yellow, Bulbasaur is not a starter and you can get him only right before the second gym (at least in Pokémon Let’s Go you can get a Bulbasaur in Viridian Forest which is leagues better). Even then the Kanto games are not the best as your dealing with a less-than-full team with half of your team being Grass/Poison which is pretty bad considering Psychics reign supreme in those games.

MVP (Most Valuable Pokémon)

Your Starter

Duh! This is the Pokémon you’ll be hanging out with for all of the game! Doesn’t matter who, you’ll want to take your starter to the Elite Four as they all have great stats. Quite a few of them even have dual typing which further expands their moveset and can counter common weaknesses. Mega Sceptile neutralizes Fire moves (at the cost of 4x weakness to Ice) and Mega Venusaur neutralizes Fire and Ice moves. Torterra can learn Rock and Ground moves while Deceidueye gives you some sweet Ghost moves. Serperior has the rare Coil move which can make it a tank. Meganium is probably the worse out of the bunch but at least you can teach it Earthquake.

Available in: All the games

Ludicolo

As mentioned before, if you want to cover all your Grass’ weaknesses you’ll likely need this pineapple Pokémon. Although Ludicolo doesn’t have the best stats it makes up for its decent movepool selection. Besides its Water moves it can also learn Ice Beam, Zen Headbutt, and Focus Blast countering the likes of Flying, Poison, and Ice Types (along a host of other Pokémon). If you’re up for it, you can also run a Rain Dance set on it due to its rain abilities (and dampening Fire type’s super effectiveness).

Available In: Sapphire, Emerald, X, Y, AlphaSapphire

Grass/Poison Pokémon

The dual Grass/Poison combo is the third most common dual type combo and is available in every game. This commonality means you are guaranteed to neutralize Bug and Poison moves. Unfortunately, a Grass/Poison Pokémon for a Grass team is kind of meh due to said abundance and a glaring weakness to Psychic moves. But a lot of these guys can learn Earthquake so it’s not all bad.

Available in: All games

250px-598Ferrothorn

Ferrothorn

Generally speaking, when you do a single type run of any type, you’ll want your type paired up with Steel and man is this a fantastic combo! Steel neutralizes Grass’ Poison, Bug, and Flying weaknesses. I need to doubly stress that Flying weakness as there are very few Grass Pokémon that can do that. Ferrothorn is a fantastic wall thanks to its high Defense and Sp Defense and Iron Barbs ability. Although you won’t get any Spikes or Stealth Rock via leveling up you’ll still have some great Steel moves. Ferrothorn’s biggest flaws might be its lack of move diversity and its limited availability. And despite it defending your team against the birds, it doesn’t learn any strong Rock moves to use against them unlike our next candidate…

Available in: Black/White/B2W2 and XY

Cradily

Your other major counter against the birds will be Cradily who can actually learn Rock moves but here’s the catch, Cradily doesn’t naturally learn any decent Rock moves! You’ll have to use a TM like Rock Tomb or Rock Slide, bleh. But! At the same time it can learn TM Earthquake! This means you have a Pokémon you can use against the like of Fire Pokémon which is quite impressive. Cradily does suffer though from its horrendous speed, its lackluster ability, and hit-or-miss availability.

Available in: Ruby, Sapphire, Emerald, ORAS, X, and USUM

 

Image result for alolan exeggutor

Alolan Exeggutor

By itself, Exeggutor is a fine Pokemon but the real star is its Alolan form.  Alolan Exeggutor boosts the move diversity to a respectable degree.  It’s one of the few Grass types that can learn Flamethrower, which is baller, and it can learn Dragon Hammer which is very rare and can only be learned from A. Exeggutor and Tropius (via breeding).  The Dragon typing it not bad either as it neutralizes the Fire Weakness (but watch out for Ice!).  This neutrality to Fire means you can teach A. Exeggutor Earthquake and go to town against hot opponents.  Also, why wouldn’t you train one?  They’re hilarious!

Available in: SM and USUM, and Let’s Go

 

Mow Rotom

There’s one more Grass Pokémon that resists Flying moves and it’s one I’m sure you may have forgotten! In its base form, Rotom is Ghost/Electric but after Generation 5, its forms change it to different types. Mow Rotom thus is the only Grass/Electric type out there and it’s strange. You got Levitate, some weird resistances here and there, but most importantly you got Thunderbolt. It’s very rare for a Grass Pokemon to learn an Electric move which is why Mow Rotom deserves to be on this list.  Additionally, the form Rotoms are much stronger than regular Rotom and you get a Pokémon with great Defense, Sp. Attack, and Sp. Defense. Now, it’s going to be a pain to get this Rotom but if you love this Pokémon, then it will be worth it!

Available in: XY

Best Single Type Runs in Sun and Moon and USUM

March 22, 2019 Update: This article has been updated to include a Single Type Run for Ultra Sun and Ultra Moon.  Since the games are very similar I didn’t think it was worth it to make an entirely new article altogether. When looking at the Type Teams look out for the USUM symbols for Ultra Sun and Ultra Moon.  Enjoy!

When Pokémon Sun and Moon was released I wanted to do another Single Type Run (or Monotype Run) analysis on these games similar to my earlier article on previous generations. The purpose of this project was to determine which types were the best for a Single Type Run in Pokémon Sun and Moon? With just two games to tackle, this question is easier to answer than before however, I had to change my setup as Trials and Kahunas were added and Gym Leaders were removed. I had to tackle this problem a little differently but I think I succeeded. If you want to find out what a team of Bug or Psychic Pokémon would be like in Pokémon Sun, Moon, or USUM just scroll down past these next few paragraphs and find that type.

Image from pokemon.com

RULES: As in my last article, a Single Type Run assumes you don’t trade (so no Golem or Alakazam for instance) to yourself on Pokémon Bank or to other players. If you’re doing a run like Electric, you must capture the first available Electric Pokémon (Pichu) and box your starter. You may capture a Pokémon that will evolve into a certain type (like Pichu for a Psychic-type run) but you must evolve it asap. Only Pokémon that can be caught before the Elite Four are counted (so no Lucario).

So overall, how did Sun and Moon do compared to earlier games? Unfortunately, although Sun/Moon provides players with a diverse set of Pokémon fairly early on, these games are worse at covering weaknesses than XY (but roughly the same as ORAS). XY scored 32 out of 36 (18 types times two games) for neutralizing cover as opposed to SM’s 25 out of 36. Mind you, this is still pretty good when compared to other generation-premiere games as the next best is Ruby/Sapphire with a score of 16 out of 34.

Ultra Sun and Ultra Moon fared better with its increase of 101 Pokemon in the games.  They score 31 out of 36 with Pokemon type coverage.  Read a few paragraphs below for more information.

What are great types for Pokemon Sun and Moon?

image from bulbagarden.net

image from bulbagarden.net

Right off the bat, the two types that benefit the most are Fairy and Ghost. This is the first time we have starters that evolve into these types. This combined with their neutral coverage makes them great types for a Single Type Run. This is one of the few times a Ghost-type run has neutral coverage so I urge you to try it out here. Also, you can catch a plethora of Ghost Pokémon on the first island including Drifloon, Gastly, Misdreavus, and Sableye; great Pokémon that will go far with you. Fairy types received a nice, mix bag of Pokémon such as Klefki’s weakness neutralization and Primarina and Mimikyu serving as back up.  You can also get a Gardevoir via Island Scan in USUM.

I would argue that Sun and Moon are probably the best Pokémon games for an Ice-type run. You can get a Crabrawler somewhat early and from there you can get a Delibird and a Shellder and then an Eevee on Aklala Island. The biggest thing to consider is your Sandslash and Ninetales exclusives. Both of which neutralize certain weaknesses (Rock, Steel and Fighting respectively) but other Pokémon can cover them so it’s not a do-or-die situation. Also, this is one of the few games where you can do an Ice team with the Snow Warning ability.  Catch and train a Vanillish and evolve it into a Vanilluxe for that sweet Hailstorm, your Froslass and other pokemon will benefit HUGELY from it.  However, the biggest drawback of your Ice team is many of your powerhouses won’t be available until RIGHT before the Elite Four so that’s too bad.

I need to mention Fire type as well but only for Sun and Ultra Sun. There’s been only one game in the history of Pokémon where Fire’s weaknesses are neutralized and that’s Pokémon Black. Sun and US offers a second chance at a fun Fire-type run thanks primarily to the Sun-exclusive Turtonator.  If you’re up for it, catch a Torkoal as well because starting this generation it can learn the ability Drought!  Which is fantastic when you want to stop those water types!  It will still be a difficult run but fun nonetheless.  Look out for Charizard, btw, for Island Scan in USUM.

Electric, usually an okay type for a Single Type Run, is blessed with neutral coverage AND an early-available Pokémon via Pichu. Both of these things do not happen often for Electric, much less when they are together. If you’ve been holding out for a good Electric-type game, now’s the chance to try it out with such picks as Magnezone, Vikavolt, and the Alolan variants of Graveler and Raichu.

Finally, we have our usual types that do well for a Single Type Run such as Water, Normal, Steel and so forth.  In particular, Water is probably the best type in Pokemon Sun and Moon for a Single Type Run.  A huge diversity combined with a great starter makes Water Type stand above the rest.  From Gyarados to Aquachnid, from Slowbro to Gastrodon, Sun and Moon gave us a type that can fill many rolls (special defense, physical attacker, status inflictor) and is there with us from the beginning. Pelipper also has the ability Drizzle in this generation which means you can run a Rain team which is quite rare!  If you do that, keep an eye out with pokemon with abilities that use the rain.  Oh, and pick up an Empoleon via Island Scan in USUM, lord knows how rare this penguin is so catch it if you’re doing a Water or Steel Type run!

What are poor types in Sun and Moon?

image from bulbagarden.net

As expected, some types took a hit and aren’t as efficient in a Single Type Run as in previous games. For instance, it takes a looooong time before you get a Rock Pokémon so that’s a big disadvantage. Bug’s probably the biggest loser here though as it’s great recent record has finally been broken with glaring weaknesses to Rock attacks. This isn’t to say that a Bug-type run is bad as you still get a lot of new and interesting Pokémon to work with such as Golisopod or Vikavolt, but you’ll have to work hard to make sure you aren’t being torn apart by hikers.

Fighting type also took a hit due to FINALLY losing a starter that gains it as a secondary type. It takes awhile before you catch your first Fighting Pokémon (Crabrawler) and your team will have to watch out for Flying Pokémon (usually, a Lucario would watch your back in previous games but not this time around, they’re available after the Elite Four).

What about USUM?

The increase in type variability lifts Bug type out of the slums and makes it a fantastic type again to train, so hooray!  Heracross, Volcarona, and Forretress add some great resistances while providing some stellar support and attacking moves. With them plus Vikavolt, Golisopod and Armaldo (US only), this is probably the best Bug team out of all the games, enjoy it!  Your other big winner is Psychic Type as it’s Dark weakness is neutralized. Gallade, Gardevoir, AND Malamar all came to the rescue to stop Dark moves!

Types

Bug

Ideal Team: Vikavolt, Golisopod/Aquachnid, Volcarona (USUM), Heracross (USUM), Forretress (USUM), Armaldo (US)

Optional: Masquerain, Parasect, Romblebee, Scolipede (SM scan)/Beedril (USUM scan)

First Pokémon: Caterpie, Ledyba, and Spinarak via Route 1

Cover weaknesses? No, Rock is not neutralized in Sun and Moon.  In USUM, every type is taken care of.

Dark

Ideal Team: Incineroar, Malamar (USUM), Bisharp (USUM), Honchkrow, Muk, Pangoro

Optional: Krookodile, Absol, Weavile, Raticate, Sharpedo/Crawdaunt (USUM)/Greninja (USUM scan), Tyranitar (USUM), Scrafty (USUM), Zoroark (USUM), , Sabeleye, Hydregion (SM scan)

First Pokémon: Litten via Starter

Cover weaknesses? Yes

Dragon

Ideal Team: Tyrantrum (US)/Dragalge (UM), Komomo-o, Garchomp, Exeggutor, Drampa (Moon and UM)/Turtonator (Sun and US), Salamence/Noivern (USUM)

Optional: Flygon, Haxorus (scan), Goodra, Hydreigon (SM scan)

First Pokémon: Bagon via Route 3

Cover weaknesses? Pokemon Sun and Ultra sun is weak to just Dragon moves.  Pokemon Moon is weak to Dragon, Ice, and Fairy moves. Pokemon Ultra Moon is weak to Dragon and Ice moves.

Electric

Ideal Team: Vikavolt, Graveler, Magnezone, Raichu, Oricorio,Electivire

Optional: Togedemaru, Jolteon, Lanturn, Ampharos (USUM), Manectric (UM), Dedenne (USUM)

First Pokémon: Pichu via Route 1

Cover weaknesses? Yes

Fairy

Ideal Team: Primarina, Klefki/Mawile (USUM), Mimikyu, Wigglytuff, Whimsicott (S and US)/Shiinotic, Gardevoir (USUM scan)

Optional: Sylveon, Granbul, Ninetales (Sun and US), Carbink, Ribombee, Azumaril (SM scan), , Florges (USUM), Dedenne (USUM), Mr. Mime (USUM),

First Pokémon: Popplio via Starter

Cover weaknesses? Yes

Fighting

Ideal Team: Crabominable, Emboar (SM scan)/Blaziken (USUM scan), Poliwrath, Bewear, Kommo-o, Pangoro

Optional: Primeape, Passimian (sun), Hariyama, Heracross (USUM), Scrafty (USUM), Hawlucha (USUM), Gallade (USUM scan), Infernape (USUM scan), Chesnaught (USUM scan)

First Pokémon: Crabrawler via Berry Fields

Cover weaknesses? No, Flying is not neutralized

Fire

Ideal Team: Incineroar, Arcanine/Turtonator(Sun and US), Talonflame, Torkoal, Marowak, Emboar (SM scan)/Blaziken (USUM scan)

Optional: Flareon, Chandelure (scan), Pyroar (USUM), Charizard (USUM scan), Infernape (USUM scan), Delphox (USUM scan), Salazzle

First Pokémon: Litten via Starter

Cover weaknesses? Only in Sun and Ultra Sun thanks to Turtonator. In Moon and Ultra Moon, Water is not neutralized.  However, you can cut back on Water’s strength if you train a Torkoal which now can learn the ability Drought.

Flying

Ideal Team: Toucannon, Gyarados, Drifblim, Aerodactyl, Salamence, Skarmory

Optional: Braviary(sun)/Mandibuzz(moon), Crobat, Talonflame, Masquerain, Honchkrow, Minior, Xatu (USUM), Tropius (USUM), Hawlucha (USUM), Noivern (USUM), Pidgeot (USUM scan)

First Pokémon: Rowlett via Starter

Cover weaknesses? Yes

Ghost

Ideal Team: Decidueye, Sableye, Palossand, Aegislash(scan), Marowak, Mimikyu

Optional: Trevanant, Dhelmise, Froslass, Drifblim, Haunter, Chandelure (scan), Mismagius, Banette (USUM), Jellicent (USUM), Golurk (US)

First Pokémon: Rowlett via Starter

Cover weaknesses? Yes

Grass

Ideal Team: Decidueye, Whimsicott (S and US)/Shiinotic, Torterra (USUM scan), Exeggutor, Roserade (SM scan)/Venusaur (USUM scan), Cradily (UM)

Optional: Victreebel (SM scan), Sceptile (USUM scan), Dhelmise, Tropius (USUM), Meganium (SM scan), Parasect, Chesnaught (USUM scan)

First Pokémon: Rowlet via Starter

Cover weaknesses? In Sun, Moon, and Ultra Sun, Flying and Ice are not neutralized.  In Ultra Moon, only Ice is not neutralized.

Ground

Ideal Team: Dugtrio, Gastrodon, Mamoswine (scan), Palossand, Krookodile, Garchomp

Optional: Mudsdale, Flygon, Rhydon (scan), Claydol (UM), Golurk (US), Swampert (USUM scan)

First Pokémon: Diglett in Verdant Cavern after completion of first trial

Cover weaknesses? Yes

Ice

Ideal Team: Froslass, Vanilluxe, Sandslash(Sun and US)/Ninetales (Moon and UM), Mamoswine (scan), Cloyster/Lapras/Walrein(scan), Crabominable

Optional: Delibird, Glaceon, Dewgong (USUM), Aurorus (UM), Weavile

First Pokémon: Crabrawler via berry patches in Berry Fields on Melemele Island

Cover weaknesses? Surprisingly yes regardless of version differences.

Normal

Ideal Team: Toucannon, Tauros/Drampa (Moon and UM), Snorlax, Wigglytuff, Bewear, Oranguru (Moon and UM)/Miltank

Optional: Raticate, Blissey, Lickilicki (USUM), Pyroar (USUM), Pidgeot (USUM scan)

First Pokémon: Yungoos and Pikipek via Route 1

Cover weaknesses? Yes

Poison

Ideal Team: Muk, Dragalge (UM), Crobat, Tentacruel/Toxapex, Salazzle, Roserade (SM scan)/Venusaur (USUM scan)

Optional: Haunter, Victreebel (SM scan), Scolipede(scan)/Ariados,

First Pokémon: Spinarak via Route 1

Cover weaknesses? Heck yes.

Psychic

Ideal Team: Oranguru (Moon and UM), Slowbro/Starmie, Espeon, Metagross, Gardevoir (USUM scan), Raichu

Optional: Hypno, Kadabra, Bruxish, Oricorio, Xatu (USUM), Claydol (UM), Beheeyem (USUM), Malamar (USUM), Mr. Mime (USUM), Gallade (USUM scan), Reuniclus (SM scan), Gothitelle (SM scan), Delphox (USUM scan)

First Pokémon: Pichu via Route 1

Cover weaknesses? Dark is not neutralized in Sun and Moon.  It’s neutralized in USUM.

Rock

Ideal Team: Tyrantrum (US), Rhydon(scan), Tyranitar (USUM), Aerodactyl, Corsola/Relicanth/Caracosta(Sun and US), Bastiodon(Moon and UM)/Probopass

Optional: Lycanroc, Sudowoodo, Rampardos (Sun and US), Archeops (Moon and UM), Omastar (US), Kabutops (UM), Graveler, Armaldo (US), Cradily (UM), Carbink, Aurorus (UM)

First Pokémon: Roggenrola at Ten Carat Hill

Cover weaknesses? Yes

Steel

Ideal Team: Metagross, Skarmory, Empoleon (USUM scan), Dugtrio, Bastiodon (Moon and UM)/Probopass, Aegislash (scan)

Optional Pokémon: Sandslash (Sun and Ultra Sun), Togedemaru, Klefki/Mawile (USUM), Forretress (USUM), Bisharp (USUM), Magnezone

First Pokémon: Magnemite near the Trainer School

Cover weaknesses? Yes

Water

Ideal Team: Primarina, Gyarados/Pelipper, Slowbro/Starmie/Bruxish, Gastrodon, Empoleon (USUM scan), Golisopod/Aquachnid,

Optional: Whiscash, Poliwrath, Milotic, Lanturn, Sharpedo/Crawdaunt (USUM)/Greninja (USUM scan), Corsola/Relicanth/Caracosta(Sun and US), Azumaril (SM scan), Omastar (US), Kabutops (UM), Jellicent (USUM), Clawitzer (USUM), Feraligatr (SM scan)/Blastoise (USUM scan), Swampert (USUM scan), Cloyster/Lapras/Walrein(scan),

First Pokémon: Popplio via Starter

Cover weaknesses? Yes.  Also, heads up, Pelipper now knows the ability Drizzle.  Take that into account if you want to make a rain team.