Tag Archives: Wild Area

Best Monotype Runs for Pokemon Sword and Shield

TLDR: Pokemon SWSH are the best games in the series for a Monotype Run.  You can catch every type before the first gym.  Water, Flying, Steel, Psychic, and Bug are probably the best whereas Fire and Dragon are the worst.  The full list of teams is at the end of this article.

Without a doubt, Pokemon Sword and Shield (SWSH) are the best games in the entire Pokemon franchise for a Monotype Run (also called Single Type).  A Monotype Run is a self-imposed challenge where you play a Pokemon game with only one type, sort of like a gym leader.  You pick a type, like Dark, and catch the first Pokemon that matches that type, in this case Nickit, and from there only catch Pokemon of that type and progress your way to the Champion.  The Pokemon diversity in SWSH is absolutely incredible as you can catch every type before the first gym (compared to XY’s 14 types)!  Additionally, out of 18 types and two games, 32 of 36 team combinations have all their weaknesses covered which is INSANE (XY ties it for the best).  As such any type you pick will basically be a winner!  I have a list of full teams below but first let’s take a look at the rules.

Rules

  1. A type must be selected before starting the game. Upon playing the game the player must make all attempts to capture a Pokémon of that type as soon as possible. Once captured, the previous Pokémon of the party must be disregarded if they are not of that type.
  2. Pokémon that have yet to evolve into that type (e.g., Chewtle for a Rock type run) may be caught but must be evolved as soon as possible.
  3. Trading is not allowed
  4. Only Pokemon caught before you fight the Champion are counted

Optional Rules
Many folks have commented that SWSH are among the easiest games in the series.  If you find that to be the case with your Monotype team I encourage you to make it more difficult by imposing such rules as

  • Changing the battle from “shift” to “set” so you won’t have an advantage on your opponent
  • Not teaching your Pokemon TM, TR, or Move Relearner moves
  • Avoid potions and other healing items
  • And any other rules you think may give you a more challenging, but still fun, playthrough

Monotype Chart 2.02

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Best Types

I could go on and on why all these types are amazing so I’ll do my best to keep it short and to the point.  The short of it is that any type is pretty great because you can catch a Pokemon from EVERY TYPE before the first gym!  No other game has come close to this perfection!  The Wild Area is the main factor as, in some cases, you can have a full team of Pokemon of your type before hitting the first gym.  But what about the best?  Water, Steel, Psychic, Bug, and Flying are probably the best due to their extreme early availability and amazing diversity.  There are so many team combinations that to say that one is the “best” is a mute point.  My interpretation of a type’s ideal team will certainly be different from yours and I think that’s what makes these types so great.

Weather Teams are also really wonderful as you can catch Pokemon that will trigger weather conditions on the battlefield.  Ground is excellent, as usual, but I want to focus on Ice and Rock.  SWSH are probably the best games in the series for an Ice and Rock run.  For Ice, you can catch a Snover and Vanillite at the Wild Area whereas for Rock you can catch a Larvitar in Shield and a Gigalith in both versions.  These Pokemon’s abilities will trigger weather conditions that you can use to full advantage.  I strongly recommend you to catch a Darmanitan in Sword as its ability Gorilla Tactics makes it a fast, physical sweeper.

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Worst Types

Unfortunately, Sword and Shield came SO CLOSE to getting a perfect record!  Despite your starter, Fire is probably the worst type due to its inability to cover weaknesses.  In Shield you are exposed to Rock and Water moves whereas in Sword it’s just Rock thanks to the version exclusive Turtonator.  Granted, Fire traditionally has a tough time covering weaknesses and has only pulled it off a few times.  If a SWSH sequel comes out Gamefreak just needs to add Camerupt or one of the fire starters and it’s perfect.  Still though, this is a pretty good team!  You got a Torkoal with Drought, which is excellent, and combined with such Pokemon as Chandelure, Centiskorch, and Coalossal you’ll have a great team!  Finally, Ghost in Sword and Fairy in Shield have a weakness exposed so be prepared.

Hmm, if I have to pick one more type it would be Dragon as it’s comparatively “bad” even though SWSH are the best games in the entire series for a Dragon run.  It has two main pitfalls.  Finding your first Dragon Pokemon can be a draaaaag.  Initially, Dragon Pokemon only spawn from this one specific Den (37/64)in the Wild Area so if it’s not going you need to buy a few Wishing Stones to spawn them in Max Raid Battles.  Thankfully, you’ll start with good team members like Trapinch, Axew, Noibat and Jangmo-o (Sword) or Goomy (Shield).  Second, you will be wide open to your weaknesses until near the end of the game thanks to the late-appearing Duraludon so that Fairy and Ice Gym is going to be rooooooooough.

 

Wild Area and Your First Pokemon
Usually, finding your first Pokemon is pretty straightforward.  Is it your starter?  If not, what’s the first route it shows up on?  That’s it.

Sword and Shield’s Wild Area has thrown that out of the window and was by far the most time consuming part of my research.  I’m glad that 11 out of the 18 types can be found before the Wild Area because those were super easy.  But those other seven types were rough so here’s how I broke it down.  I wrote down what Pokemon were easiest or most likely to find first and then wrote other Pokemon you can find that are rarer but still possible to find.  If there’s a Pokemon you can find only in Max Raid battles, I took note of that and wrote down their den numbers which were provided by Serebii.

Also, so we’re on the same page, random encounters are encounters with the “!” symbol whereas overworld encounters are Pokemon just walking around.

 

Type Teams

Bug

Ideal Team: Crustle, Centiskorch, Durant, Orbeetle, Galvantula, Araquanid/Golisopod

Optional Pokémon: Butterfree, Vikavolt, Shedinja, Ninjask, Escavalier (Sword Raid), Accelgor (Shield Raid), Ribombee, Vespiquen, Shuckle, Frosmoth

First Pokémon: Blipbug, Caterpie, Grubbin by random encounters (30%, 15%, and 10%) via Route 1.

Weaknesses Covered? Yes, and it’s taken care of before the first gym!

 

Dark

Ideal Team: Drapion, Grimmsnarl, Malamar, Bisharp, Scrafty (Sword)/Pangoro, Mandibuzz (Shield)/Crawdaunt

Optional Pokémon: Thievul, Liepard, Shiftry (Sword), Obstagoon, Skuntank, Umbreon, Weavile, Sableye (Shield), Morpeko, Tyranitar (Shield), Hydreigon (Sword)

First Pokémon: Nickit by overworld (5%) via Route 1.  Route 2 is more productive with Zigzagoon and Nickit by overworld (2% and 15%) and Purrloin and Seedot (Sword) by random encounters (10% and 20%).

Weaknesses Covered? Yes

 

Dragon

Ideal Team: Flygon, Dracovish, Turtonator (Sword)/Haxorus, Kommo-o (Sword)/Drampa (Shield), Duraludon, Dragapult

Optional Pokémon: Goodra (Shield), Flapple (Sword)/Appletun (Shield), Dracozolt, Hydreigon (Sword)

First Pokémon: In Rolling Fields, you can always find Dragon Pokemon by Max Raids at Den 37/64.  These include Noibat, Trapinch, Axew, Jangmo-o (Sword), Goomy (Shield) and sometimes Applin and Dreepy.

Weaknesses Covered? Yes, thanks to Duraludon who’s unfortunately catchable near the end of the game.

 

Electric

Ideal Team: Vikavolt, Toxtricity, Wash Rotom, Galvantula, Dracozolt, Arctozolt

Optional Pokémon: Manectric, Jolteon, Other Rotom Forms, Boltund, Raichu, Morpeko, Togedemaru, Pincurchin, Heliolisk

First Pokémon: Grubbin by random encounters (10%) via Route 1.  Yamper will follow soon after on Route 2 by overworld (5%).

Weaknesses Covered? Yes

 

Fairy

Ideal Team: Weezing, Togekiss, Gardevoir, Mawile (Sword)/Sylveon, Mimikyu, Grimmsnarl

Optional Pokémon: Clefable, Shiinotic, Slurpuff (Sword), Ribombee, Whimsicott, Alcremie, Aromatisse (Shield), Hatterene, Rapidash (Shield)

First Pokémon: You can find a Ralts in Overcast random encounters in Rolling Fields.  In Rolling Fields, Den 33/62 will always spawn Fairy Pokemon (Cleffa, Togepi, Cutiefly, Swirlix, Clefairy, Morelull and sometimes Impidimp and Ralts).

Weaknesses Covered? Only in Sword thanks to Mawile.  In Shield, Fairy is exposed to Steel type moves.

 

Fighting

Ideal Team: Scrafty (Sword)/Pangoro, Lucario, Toxicroak (Shield)/Kommo-o (Sword), Gallade, Bewear, Hawlucha

Optional Pokémon: Hitmonchan, Hitmonlee, Hitmontop, Gurdurr, Machamp, Sirfetch’d (Sword), Throh, Sawk, Passimian (Sword), Falinks, Grapploct

First Pokémon: You can always find Tyrogue by overworld encounters in the Rolling Fields and you can always find Pancham in the Rolling Hills’ western most grasses by overworld.  In the East Lake Axewell, you can always find a Stufful by overworld encounters and sometimes by random encounters.  Look out for Machop at South Lake Miloch as you can find them in most weather conditions.  Finally, Ralts is rarer but you can find them in Overcast encounters at Rolling Fields.  In Rolling Fields, Den 1/48 will always spawn Fighting Pokemon for Max Raid battles such as Scraggy (Sword), Croagunk (Shield), Timburr, and sometimes Riolu.  This is before the first gym.

Weaknesses Covered? Yes, and you can accomplish this before the first gym!

 

Fire

Ideal Team: Cinderace, Torkoal, Centiskorch, Coalossal, Heat Rotom, Turtonator (Sword)/Arcanine

Optional Pokémon: Flareon, Ninetales, Salazzle, Chandelure, Heatmor, technically Darmanitan in Zen Mode

First Pokémon: Scorbunny via Starter

Weaknesses Covered? Sadly no, Shield is weak to Water and Rock.  Sword is weak to just Rock thanks to Turtonator.

 

Flying

Ideal Team: Corviknight, Noivern, Sigilyph, Togekiss, Gyarados, Hawlucha

Optional Pokémon: Swoobat, Braviary (Sword), Mandibuzz (Shield), Xatu, Noctowl, Unfezant, Butterfree, Pelipper, Delibird, Ninjask, Vespiquen, Drifblim, Fan Rotom, Cramorant, Mantine

First Pokémon: Rookidee by overworld (30%) and Hoothoot and Caterpie by random encounters (5% and 15%) via Route 1.

Weaknesses Covered? Yes

 

Ghost

Ideal Team: Golurk, Dragapult, Dusknoir, Sableye (Shield)/Mimikyu, Gengar, Aegislash

Optional Pokémon: Runerigus, Cofagrigus, Shedinja, Gourgeist, Froslass, Polteageist, Rotom, Cursola (Shield), Chandelure, Jellicent, Trevanant (Raid), Dhelmise, Drifblim, Eternatus

First Pokémon: Watchtower Ruins is your best bet.  Regardless of weather you will find a Duskull, Drifloon, Gastly, or Golett by random encounters.  You can also find a Nincada at South Lake Miloch by Intense Sun random encounter.  Finally, you will always catch Ghosts in Den 6/47 at Watchtower Ruins for Max Raid battles.

Weaknesses Covered? Yes in Shield due to the exclusive Sableye.  In Sword you are exposed to Ghost moves.

 

Grass

Ideal Team: Rillaboom, Ludicolo (Shield)/Dhelmise, Flapple (Sword)/Appletun (Shield), Roserade, Ferrothorn, Mow Rotom

Optional Pokémon: Vileplume, Gourgeist, Cherrim, Shiftry (Sword), Eldegoss, Whimsicott, Shiinotic, Bellossom, Trevanant (Raid), Leafeon, Tsareena, Abomasnow, Maractus

First Pokémon: Grooky via Starter

Weaknesses Covered? Yes

 

Ground

Ideal Team: Flygon, Hippowdon, Golurk, Gastrodon, Excadrill, Sandaconda

Optional Pokémon: Diggersby, Mudsdale, Onix, Whiscash, Steelix, Quagsire, Runerigus, Seismitoad, Rhyperior (Raid), Dugtrio, Claydol, Stunfisk, Mamoswine

First Pokémon:  In the Rolling Fields, you will find Bunnelby in the overworld in every weather except Snowstorm and Thunderstorm; additionally, you will always find them by random encounter.  You can also find Nincada, Mudbray, Baltoy, Golett, and Diggersby in random encounters throughout the Wild Area.  They are most common in Sandstorms and Intense Sun (although Sandstorms won’t be unlocked until after the third gym).  Look for Swinub when it’s Snowing, Barboach fishing in South Lake Miloch, and Tympole and Wooper in West Lake Axewell.  You can also find Ground Pokemon for Den 16/52 in Rolling Fields for Max Raid Battles including the aforementioned Pokemon as well as Diglett and Yamask.  There’s also a chance to find a Trapinch by Max Raid battles in Rolling Fields.  This is before the first gym.

Weaknesses Covered? Yes

 

Ice

Ideal Team: Abomasnow, Froslass, Mamoswine, Cloyster, Mr. Rime, Frost Rotom

Optional Pokémon: Glalie, Delibird, Glaceon, Vanilluxe, Beartic, Weavile, Frosmoth, Avalugg, Lapras, Darmanitan (Sword), Eiscue (Shield), Arctovish, Arctozolt

First Pokémon:  You are guaranteed to find an Ice type Pokemon if it’s Snowing in the Wild Area.  Find an area that’s snowing and start searching!  The Pokemon you can find include Snover, Snorunt, Swinub, Vanillite, Delibird, and Shellder (fishing) via Wild Area.  Look for Sneasel in Den 35 at West Lake Axewell for Max Raid battles. This can all be done before the first gym.

Weaknesses Covered?  Yes, and it’s taken care of well before the first gym!

 

Normal

Ideal Team: Bewear, Heliolisk, Unfezant, Oranguru (Shield)/Indeedee, Drampa (Shield)/Obstagoon, Snorlax

Optional Pokémon: Diggersby, Noctowl, Braviary (Sword), Greedent, Dubwool, Cinccino, Persian, Ditto

First Pokémon: Wooloo and Skwovet by overworld (15% and 50%) and Hoothoot and Skwovet by random encounters (5% and 50%) via Route 1.

Weaknesses Covered? Yes

 

Poison

Ideal Team: Drapion, Roserade, Toxapex, Weezing, Toxicroak (Shield)/Toxtricity, Gengar

Optional Pokémon: Vileplume, Skuntank, Garbodor, Salazzle (Shield), Qwilfish, Toxtricity, Eternatus

First Pokémon:  You can always find Stunky in random encounters at North Lake Miloch.  Keep an eye out for Oddish, Gastly, Budew, and Roselia as they can be found throughout the Wild Area.  Finally, Den 29/86 at East Lake Axewell will always spawn Poison Pokemon for Max Raid Battles.

Weaknesses Covered? Yes, and it’s taken care of before the first gym!

 

Psychic

Ideal Team: Orbeetle, Sigilyph, Bronzong, Gardevoir, Gallade, Malamar

Optional Pokémon: Swoobat, Musharna, Solrock (Sword)/Lunatone (Shield), Meowstic, Reuniclus (Shield), Gothitelle (Sword), Hatterene, Mr. Rime, Espeon, Claydol, Xatu, Wobbuffet, Beheeyem, Rapidash (Shield), Indeedee, Oranguru (Shield)

First Pokémon: Blipbug by random encounters (30%) via Route 1

Weaknesses Covered? Yes, and it’s taken care of before the first gym!

 

Rock

Ideal Team: Crustle, Drednaw, Coalossal, Stonjourner (Sword)/Tyranitar (Shield), Gigalith, Solrock (Sword)/Lunatone (Shield)

Optional Pokémon: Sudowoodo, Rhyperior (Raid), Shuckle, Onix, Barbaracle

First Pokémon: Chewtle by overworld (10%) via Route 2.

Weaknesses Covered? Yes, and it’s taken care of before the first gym!  Which is good because it’s Grass, see if you can evolve your Rolycoly before you fight Milo otherwise you might need to lean on Dwebble.  Also, get the Sandstream Ability from Gigalith.

 

Steel

Ideal Team: Corviknight, Excadrill, Bronzong, Ferrothorn, Aegislash, Duraludon

Optional Pokémon: Perrserker, Steelix, Klinklang, Stunfisk, Bisharp, Mawile (Sword), Lucario, Copperajah, Durant, Togedemaru, Escavalier (Sword Raid)

First Pokémon: Rookidee by overworld (30%) via Route 1

Weaknesses Covered? Yes

 

Water

Ideal Team: Inteleon, Gyarados, Gastrodon, Dracovish, Araquanid, Ludicolo (Shield)/Cloyster

Optional Pokémon: Crawdaunt, Drednaw, Quagsire, Seismitoad, Golisopod, Qwilfish, Toxapex, Whiscash, Wishiwashi, Pyukumuku, Barraskewda, Milotic, Wailord, Lanturn, Mantine, Basculin, Vaporeon, Pelipper, Kingler, Seaking, Octillery, Wash Rotom, Cramorant, Lapras, Jellicent, Arctovish

First Pokémon: Sobble via Starter

Weaknesses Covered? Yes, and it can be taken care before the first gym!  Which is good because the first gym is Grass.  You might want to consider a Rain team with Pelipper’s Drizzle ability.

 

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Links to other Pokemon Monotype Articles

Games
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Sword/Shield

Types
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water